Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 4 months ago
All versions
12.4.0
Release
FSang18's Heroes 12.4.04 months ago 794
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
v12.4.0 Notes:
Added:
- Added New Viltrumite (Scout) suitset
- Added New Viltrumite (Council) suitset
- Added New Viltrumite (Royal Guard) suitset
- Added new "/FSang.Solar min/max" command to remove all or gain all solar for your Kryptonian (Full-blooded) variant
- Added new "/FSang.Age" to set / add / remove age to any of the Viltrumite Variants
- Added new Pumpkin Bombs items which can all be crafted
- Added new new Minecraft Gamerules for toggling on /off the "Strong Punch" effects as well as setting the minumum damage value needed to trigger it
- Added new function to kryptonite (non-Batsuit) items that will now deal damage if in your inventory for too long (5 minutes, but with increased time the more / if holding in main or offhand) due to their radiation
- Added new Kryptonian Ability bars designed by lake_woahh
Changes:
- Revamped Kryptonian (DCEU)
- Revamped Viltrumite (Warrior)
- Revamped Viltrumite (Brute)
- Revamped Viltrumite (Human)
- Using new Rage Mode texture made by lake_woahh
- Revamped Viltrumite (Thraxan)
- Revamped Viltrumite (Scout)
- Revamped Reality Warping
- Revamped Spirit of Vengeance into a Secondary power
- To obtain, kill villagers in the Nether for a small chance (5%) of a Contract with Mephisto to drop
- To remove, use an empty contract item
- Revamped Kree-Hybrid
- Recolored Invincible (Original) suit
- Recolored Invincible (Blue) suit
- Recolored Viltrumite (Regeant) suit
- Changed Radioactive Blindness shader
- Redesigned Superman (Absolute) suit, and added new Helmet
- Changed Iron Man AI to now be stored directly into suit helmets
- Changed location and texture mapping for Female body selection
Fixes:
- Fixed Model NIL staying invisible after running out of energy
- Fixed Telepathic Detection not having a sfx
- Fixed various typos
- Fixed slim arm spider-man suits
- Fixed Model Dragon SLayer Unibeam not draining energy
- With Shazam missing slim arm textures
- Fixed Cyclops missing texture with Phoenix Force
- Fixed Model 16 flight height limit
- Fixed Model 50 Superior Mode + Arch Angel issue
- Fixed Symbiotes / Scarabs from "eating"armor if relogging or removing powers while transformed
- They should remained stored now until power is turned back on / off
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nwqZcj5e:TKQUtoca"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nwqZcj5e:TKQUtoca"
}

