Compatibility
Minecraft: Java Edition
26.1.x
1.21.11
1.21.1
1.20.1
1.19.2
Platforms
Supported environments
Server-side
Singleplayer
Links
Tags
Creators
Details
Licensed MIT
Published 3 months ago
This server-side mod gives players a configurable movement speed boost whenever they walk on selected road blocks (default: dirt path). Make your road networks and village paths actually useful!
Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/4XUPywnEyE
Install on the server. Client installation is optional (vanilla clients can join and use it seamlessly).
Singleplayer note: Works perfectly in singleplayer. Just install it normally in your mods folder.
Features
- 100% Server-Side: Works seamlessly on Fabric, Forge, and NeoForge.
- No Client Install Required: Vanilla clients can join your server and enjoy the speed boost immediately without downloading anything.
- Flexible Block Detection: The mod checks configured blocks under the player and applies a smooth movement-speed multiplier while you're on a configured block.
- Fully Configurable: You control both movement speed and which blocks trigger the boost.
- Stays Fast While Jumping: The boost carries through sprint-jumps and bunny-hops along a path — you no longer slow down when you leave the ground.
- Per-World Overrides: Give individual worlds their own speed/blocks via <world>/serverconfig/, falling back to your global config for anything unset — perfect for multi-world servers and hubs.
Configuration Made Easy
Config locations:
- Global:
<game dir>/config/pathspeed-server.properties(dedicated server:<server>/config/…; singleplayer:<instance>/config/…, e.g..minecraft/config/…). - Per-world override (optional):
<world>/serverconfig/pathspeed-server.properties— overrides the global config per key for that one world (keys you leave out or blank inherit the global value). On a dedicated server that's<server>/<level-name>/serverconfig/…; in singleplayersaves/<world>/serverconfig/…. - When changes apply: the config is re-read every time a world/server starts — edit, then re-enter the world (or restart the server). A full client restart is not required.
Config Options:
speedMultiplier— Movement speed multiplier.1.0= default speed,2.0= twice as fast.boostBlocks— Comma-separated list of block IDs that should grant the speed boost.boostWhileAirborne— Keep the boost while jumping over a path, so sprint-jumping and bunny-hopping along roads stay fast. (true/false, defaulttrue.)airborneBoostReach— How many blocks below the player to look for a path while in the air. Higher = the boost holds through bigger jumps. (Default4.)airborneBoostRequiresSprint— Iftrue, the in-air boost only applies while sprinting;falsealso applies while walking. (Defaultfalse.)
Default Setup:
speedMultiplier=1.5
boostBlocks=minecraft:dirt_path
boostWhileAirborne=true
airborneBoostReach=4
airborneBoostRequiresSprint=false
Examples:
boostBlocks=minecraft:dirt_path,minecraft:stone_bricks,minecraft:cobblestone


