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1.0.1
Compatibility
Changes
Fixed an issue where the HUD coordinates could not be changed on the Y axis of the config. Fixed deprecated methods. Changed the mechanism for acquiring weapon types. Implemented the highest level dual wielding skill "The Eclipse."
HUD 座標がコンフィグの Y 軸で変更できない問題を修正しました。 非推奨のメソッドを修正しました。 武器の種類を取得するメカニズムを変更しました。 最上級二刀流スキル「ジ・エクリプス」を実装。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pCGQHuYx:t6UWvg4D"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pCGQHuYx:t6UWvg4D"
}

