All versions
v5.1.0+mod
Release
Dungeons and Taverns v5.1.07 months ago 861.9K
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Changes
- Added Spears to loot tables throughout the structures
- Added Spears to the equipment of some trial spawner structures
- Updated Ruined Town to have potentially a Zombie Horseman and/or a Skeleton Horseman
- Updated Conduit Ruins to have better adaptation to the terrain around itself
- Updated Conduit Ruins to be able to poke out of the water and its not as much buried in the ground anymore
- Added Nautilus Armour in the Conduit Ruin and Trident Trial Monument Loot Table
- Added Zautlius Jockeys to the Conduit ruin, Zautilus can also now naturally spawn there and drowned spawn rate is increased (only during the night due to how they spawn)
- Added Zautilus Jockey trial spawner to the Trident Trial Monument, Replacing the previous Drowned Swarm trail spawner + some prespawned Zautilus Jockeys
- Added Bogged Horsemen to the Toxic lair surface ruins
- Added a few mob spawn locations to the Toxic Lair Surface ruins
- Added Bogged Horsemen to the Witch Villa
- Added Hogrider to the Piglin Camp, Piglin Camp Colony and Piglin Outstation
- Added Netherite Spear Piglins to the Piglin Donjon
- Added Skeleton Horseman to the Nether Keep bridges and Sealing Hall Bridges
- Ruined the Bunker more
- Added Hamel Jockeys to the Desert Ruins
- Added mob spawn locations to the desert ruins outsides
- Added Parches and Husk with spears to the Desert ruins
- Added Stray Horseman to the Lone Citadel Bridges and Yards
- Gave the pale garden slim window furniture after the residences complained enough in the gamelog
- Fixed Log spam from Illager Camps
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tpehi7ww:rJ0Y6xDT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tpehi7ww:rJ0Y6xDT"
}

