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Details
Licensed LGPL-3.0-only
Published 5 years ago
Updated 2 months ago
All versions
2.4.4-b-1.21.11
Beta
2.4.4-b - 1.21.11 neo/fabric8 months ago 33.4K
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.11
Platforms
Fabric
NeoForge
Supported environments
Client-side
Server-side
Client and server
Changes
Highlights:
- Fix stuttering when flying across chunk borders
- Fix earth curvature crashing DH's renderer
- Fix world gen/network retrieval not queuing properly in some cases
- Add an experimental option to disable DH based on a dimension name
- Up API version 5.0.0 -> 5.1.0
Full Changelog
Additions:
- Experimental option to disable most DH features for a given dimension name
- Available under DH config -> advanced -> graphics -> expirimental
- Asks for a CSV list of dimension names, IE: "minecraft:the_nether,minecraft:the_end"
- Can be changed while in-game
- clientLevelWrapper to DhApiRenderParam
Changes:
- Remove some unnecessary debug particles for DH world gen
- Hide network config changes by default
- IE the message "Connection config has been changed: ..." will no longer appear when connected to a DH supported server
- Can be re-enabled in DH's config
- Allow changing earth curvature while in game
- Allow setting earth curvature to negative values without enabling "unsafe UI config values"
Fixes:
- Reduce stuttering at the cost of lighting quality
- IE when flying around MC will stutter less, but block lights may not correctly propagate over chunk borders
- Fix world gen/network retrieval being inconsistent and/or getting stuck
- Fix a few data sources not being properly closed
- Phantom reference warnings should be less frequent, specifically in multiplayer
- Fix enabling vanilla fog not working on Forge
- Fix earth curvature causing shader compiling errors
Removals:
- Removed experimental onlyLoadCenterLods config
- This option is no longer needed with the new loading system
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uCdwusMi:3YoYrMfN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uCdwusMi:3YoYrMfN"
}

