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Details
Licensed LGPL-3.0-only
Published 5 years ago
Updated 2 weeks ago
All versions
2.3.2-b-1.21.1
Beta
2.3.2-b - 1.21.1 neo/fabriclast year 458.2K
Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Fabric
NeoForge
Supported environments
Client-side
Server-side
Client and server
Changes
Highlights:
- Added MC 1.21.5 support
- Improved world gen back to pre 2.3.0 speeds
- Fixed transparent LODs rendering brighter than expected against the sky
- Fixed several OpenGL errors (specifically for Linux)
- Fixed LAN not working for Neo/Forge
- Fixed Forge 1.18.2 dedicated server crashing on startup due to auto-updater
- Fixed several memory leaks when changing worlds/levels
Full Changelog
Additions:
- MC 1.21.5 support
- additional error checking/handling to shader compilation
- stack traces to GL error logging
- a config to only log GL errors once per message
Changes:
- decrease default world gen progress message timeout 5 seconds -> 2
- Don't log InterruptedException's during thread pool shutdown
- Add Iris <=1.8.10 incompatibility for MC 1.21.5
- Iris 1.8.11 fixes the problem and works like normal
Bug Fixes:
- Fix GL error logging on MC versions 1.20.2 and newer
- Fix changing graphics settings via the API failing when called on world load
- Fix API terrain repo failing when no memory cache was provided
- fix passing in the wrong flags to glBufferStorage
- Fix GL errors/logs due to the following:
- restoring textures to the default FBO
- accessing the default FBO
- Fix LAN not working on Neo/Forge
- Fix Forge 1.18.2 dedicated server startup crash due to auto-updater
- Fix transparent LODs rendering brighter against the sky
- Fix SSAO applying to the sky
- Fix world gen task duplication (increases world gen speed)
- Fix beacon beams not going through some blocks
- Fix several memory leaks when changing worlds/levels
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uCdwusMi:jkSxZOJh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uCdwusMi:jkSxZOJh"
}

