All versions
0.10.1+26.1.2-fabric
Beta
[Fabric] v0.10.1 for mc 26.12 days ago 955
Compatibility
Minecraft: Java Edition
26.1.2
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
0.10.1
This version comes with some fixes to bugs that were introduced in v0.10 as well as some smaller new features!
New features
- Water splash particles are now biome tinted when an entity enters water
- Mace smash particles now use the block particle of the block below the particle, instead of always using the block below the entity that was hit
- Added new particles for slime blocks, these look similar to the vanilla particles but are bouncy
- Added new particles for honey blocks, these look similar to the vanilla particles but are a bit more slippery and floaty
Changes
- Removed the particle render distance sliders from the config screen. The options are still there however they will be fully removed in a future release as they never really worked correctly
- Z-fighting fix now always applies to particle interactions' particles, the toggle only works on vanilla and most other mod particles now
- Split the 'General / Compatibility' config group into separate groups
- Added a link to the Particle Interactions documentation site, note that this is still a WIP but is being actively worked on
- The config screen can now be opened when not loaded into a world. If you do this item icons in the config screen do not load until you enter a world, this can not and will not be fixed
Resourcepack changes
- Added a new particle component
physics/intangible_layerswhich controls whether the particle can collide with terrain or fluids - Friction no longer applies to the y velocity value, only x and z.
- The
fluid_splashparticle override has been split intowater_fluid_splashandlava_fluid_splash, this also applies to the respective block lists - There are now notifications ingame if some resourcepack feature have failed to load
- Resourcepack errors are now logged to the output log in a clearer and more organised way
- Proper documentation is still being worked on for resourcepack features! However feel free to poke around the mod files if you're curious how it all works
Fixes
- Fix some particles sometimes getting stuck underwater
- Fix non-buoyant particles sometimes sticking to a fluid surface
- Added translations for debugging config options
Optional dependencies
Any compatible version
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| eg_particle_interactions-0.10.1+26.1.2-fabric-sources.jar | Unknown | 545.06 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xFCYuAs8:QlP8B8ck"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xFCYuAs8:QlP8B8ck"
}

