- Good n' plenty amount of miscellaneous (mostly nature-found) textures that make the world even sweeter! Coarse dirt, clay, short grass, bricks, stripped acacia, netherite blocks, raw gold blocks, target blocks, cracked deepslate tiles & glowstone! **- Mangrove wood is COMPLETE (except for the propagules, somewhat)
- Cherry wood is COMPLETE.**
- Most finalized & retextured boats n' signs! (All that's left now is the bamboo sign, hanging signs and bamboo raft)
- Most wood-types overall are COMPLETE, other than the bamboo door n' trapdoor, mosaic block, propogules ofc and jungle leaves. Technically vines n' most azalea stuffs, but other than that you got a lot to play with! :D
- Some experimental GUI & icon designs, a bit ugly but more to test n' see how people feel on it. :)
- Finalized textures for wooden tools! :D - Around 8/46 newly textured paintings! (Mostly 1x1s, 1x2s, and a single 4x3. - 19/23 new pottery patterns total, new decorated pot texture, and 16/23 item sherd textures total!
- Changed the theme both name-wise and textures-wise of mangrove wood from Fudge Pops to Yule Logs. (Haven't touched on doors or trapdoors yet though, same with the roots)
- New Credits!!!! (Post-credits are weird but the MAIN poem portion is entirely "finished"!)
- Added textures for some doors/trapdoors both item-wise and block wise.
- Added textures
- Push-pups now have one custom variant texture, as well as that pigs now have a custom model with textures too. (Pigs made by MaskedAbyss) :)
- Good amount of lang file additions or changes.
- Added custom models to some leaves I didn't initially, so now they don't look moldy green in the inventory.
- Added one singular rlly (personally) cool advancement texture to the End.
- Random textures &/or models for acacia leaves, podzol, concretes and concrete powders I missed from 0.1's release, item frames (item texture-wise).
Overall, nothing too different from the original 0.1 release. Just some wools, some pigs, some wolves... wait, this sounds... awfully familiar... Well anywho, that, some minor fixes to some weird models, some doors.
- ~50%-~60% block textures finalized.
- ~20%-30% item textures finalized.
- ~40%-50% custom en_us lang finalized.
- Some unique from the original custom models & textures!
- 3/5 armor sets finalized, with one being redone in the next update.
- A momentary unique model for End Stone (Konpeito). It'll likely cause issues with servers due to the culling it causes being a bit "xray-ish" so if you want to still experience this pack on servers then go into models and delete the end_stone model, and it you'll not have to worry a bit!
- Some "Fence" variations, composters having a randomized face, a more sandstone-like netherrack.
- Some mob models having special "animations" (more just transitions)
- Three folders that show the conceptions, development, and just some goofs along the way of this pack so far!
- 1 unique from the original Askew custom skybox, still a WIP but it's still quite a nice sight to see. :)