Compatibility
Minecraft: Java Edition
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Details
Balanced Music
Yeets the non-menu music from the menu, and balances the weight of newer music. The new music is great, but it plays instead of the old tracks far too often. Seriously, why does So Below have a weight of 7?
Important:
If you have other resource packs that change music or sounds, put them above this. This pack uses the replace
option to remove music, and will remove any music added if placed above that pack.
Changes
Menu Music: Menu Music + Update Music -> Menu Music
Basalt Deltas: So Below weight 7 -> 2
Crimson Forests: Chrysopoeia weight 7 -> 2
Nether Wastes: Rubedo weight 6 -> 1
Soul Sand Valley: So Below weight 7 -> 2
Badlands: Crescent Dunes weight 2 -> 1
Bamboo Jungle: Bromeliad weight 2 -> 1
Cherry Grove:
- Bromeliad weight 3 -> 1
- Echo in the Wind weight 3 -> 1
- Featherfall weight 3 -> 1
Desert: Crescent Dunes weight 3 -> 1
Dripstone Caves:
- Wending weight 2 -> 1
- Eld Unknown weight 2 -> 1
- Pokopoko weight 2 -> 1
Flower Forest: Featherfall weight 2 -> 1
Frozen Peaks: Stand Tall weight 2 -> 1
Lush Caves:
- Echo in the Wind weight 2 -> 1
- Featherfall weight 2 -> 1
Jungle: Bromeliad weight 3 -> 1
Sparse Jungle: Bromeliad weight 2 -> 1
In summary, only menu music plays in the menu, biome-specific Nether tracks have a 2x chance of playing instead of 7x, 1.20/Aaron Cherof tracks have the same chance of playing as the older tracks, and most overworld biomes no longer favor songs. (Unchanged from vanilla: Lush Caves favor Left to Bloom, Meadow favors One More Day, Old Growth Taiga favors C418's tracks, Stony Peaks favors Stand Tall, Swamps still exclusively plays Aerie, Firebugs and Labyrinthine, and Underwater still strictly plays Axolotl, Dragon Fish, and Shunji).