I wanted to create a vanilla Minecraft texture that isn't trying to be a more realistic version of vanilla Minecraft, opting instead for a more stylistic approach
Tavern comparison photo
Wall comparison photo
Enchantment table comparison photo
Bridge comparison photo
Picture of the main hallway of an ancient city as of 1.3.5
Lush caves as of Alpha 1.18
A mine shaft as of Alpha 1.18
An updated look at survival mode as of 1.26.5
Another updated look at survival as of 1.26.5
Most of the flowers as of 1.26.5
Different angle of the previous image
The portal room with complementary unbound shaders.