*Fixed a bug where regular shulker boxes were rendering invisible
*Added a 3D model for goat horns
*Modified 2D sprite for all candle variants
A couple small bug fixes as well as updating the pack to Minecraft 1.21
- General bug fixes that I found while playing in survival
- Adjust the ladder model variants as the rotated rungs didn't feel right
- Adjusted 90º rotation of Iron Blocks and 1 texture variant of Gold Blocks as they were highly directional and didnt feel right when rotated 90º
- Added Glass to connected textures for seamless glass. Connected textures for tinted and colored glasses will come in next release
Added Mob Texture Variations
- Cow
Added new 3D models and adjusted 1st/3rd person, GUI/Inventory and ground models
- Bed
- Lead Knot
- Iron Bars
- Cake
Adjusted all crops models to appear "bushier" and created height variations to break up the boxy look of a field of crops
Made adjustments to some potted plants, giving some pots larger or taller pots for further variety. Tweaked pixel density of potted saplings
Added Mob Texture Variations
- Creeper
- Chicken
- Frog
Added 3D models for Items
- Raw Cod
- Cooked Cod
- Raw Salmon
- Cooked Salmon
Added Block Texture Variations
- Polished Granite
- Polished Tuff
- Fixed Polished Diorite
- Fixed Polished Andesite
Modified Fence model and changed all wooden fences to use their respective logs as posts
- Oak
- Spruce
- Birch
- Jungle
- Acacia
- Dark Oak
- Mangrove
- Cherry
- Bamboo
- Crimson
- Warped
Created Connected Texture overlays for Podzol onto surrounding blocks
Initial Release! v1.0.0 has samples of all the intended functionality but the pack is still work-in-progress :) Additions to the pack will be cataloged in changelogs moving forward!