Changelog:
- Recreated scattering dandelions
- Added scattering dandelions to boreal biomes
- Adjusted allium stems and leaves
- Updated backface glass
- Inner glass CTM now has a unique tilesheet
- Updated all coloured glass textures
- Added custom break particles for all glass types
- Updated all glass item models
- Updated beacon glass with backface glass system
- Updated diamond block palette
- Tripwire string is now smaller and more translucent
- Red mushroom and glowshroom blocks have random per-face textures
- Updated glowshroom blocks
- Brown mushrooms sometimes include table mushrooms on the block below
- New lily pad model system with branching roots and neighbouring lily pads
- Lily pads have variegations in warmer climates
- Water lilies come in white, pink, and yellow
- Unique lilac water lilies in mangrove swamps
- Recreated dirt top textures
- Recreated snowy grass, podzol and mycelium
- Adjusted all dirt related blocks to use side and side_alt system
- Dirt related blocks have pebbles at high altitude and underground
- Adjusted dark oak log colours
- Skeleton breastbone width reduced
- Converted nametag CIT system to new item model format
- Rainbow nametag animation is now slightly faster
- Updated splash texts
- Adjusted sunset colours to be less pink
- Added new pack.png
- Added new pack.mcmeta
- Added ko-fi donator skin for Ordana
- Added ko-fi donator skin for Hade
- Added ko-fi donator skin for Violet
- Added ko-fi donator skin for GunsAndChips
- Added ko-fi donator skin for Morphius
- Added ko-fi donator skin for CrystakOkami
- Added ko-fi donator skin for Oppy
- Added new background panorama
Polytone:
- Removed biome based CTM for flowers
- Added colourmap for allium stems
- Added colourmap for all tulip stems
- Added colourmap for poppy stems
- Added colourmap for dandelion stems
- Added colourmap for dirt
- Removed y-variance on short and tall grass
Fixes:
- Adjusted all references to "grass_path" to "dirt_path"
- Removed unnecessary pig.jem
- Removed crimson stem
- Finalised the comment in sugar_cane.json blockstate
- Removed vanilla colourmaps
- Fixed double chest
- Fixed raised rail side texture to align slightly better
Changelog:
- Added allium
- Added sugar cane
- Sugar cane stem and leaves have separate colourmaps
- Added new Ko-fi donator skins
- Added oak log, wood, and stripped variants
- Added dark oak log, wood, and stripped variants
- Stripped oak and dark oak logs and wood have slightly different textures to fit their overall vibe
- Adjusted birch item model
- Changed grass colours in river biomes to better match up with neighbouring biomes
- Darkened grass in dark forests
- Added new biome colours for dark oak leaves in:
- Dark forest
- Savanna
- Snowy
- Reverted false ambient occlusion on birch leaves
- Re-added tint index to birch leaves
- Adjusted the colour of birch trees in forests and other neutral biomes
- Swapped colours for the sky in warm and cold climates
- Added new unique sky colour for the pale garden
- All sky colours transition to a deep blue at high altitude
- Added fog colourmap
- Added nether fog colourmap
- Added underwater fog colourmap
- Added the sun
- Added a new sunset colourmap
- Added dimension modifiers for the overworld and nether
- Added new background panorama
Polytone:
- Converted grass colourmap to polytone
- Converted oak colourmap to polytone
- Converted dark oak colourmap to polytone
- Converted jungle / vine colourmap to polytone
- Converted birch colourmap to polytone
- Converted water colourmap to polytone
- Converted sky colourmap to polytone
- Converted all lightmaps to polytone
- Skyboxes currently aren't supported in fabulously optimised
Fixes:
- Removed shading on all flower stems
- Fixed stripped birch wood rotations on Y axis
- Removed empty base folder for jungle leaves