- added a bit of flesh on the bottom of the ribcage bones so it looks more like it poked through and grew out of it
- changed the command_block_activate sound to wither_storm_reactivates
- added massive distant-effects to wither_storm_reactivates so it sounds like it came from far away
- changed command_block_build (the sound that plays when the WS gets resummoned by the beacon) so the end sounds like WS roars instead of a CMD block hit
new sounds:
- bowels transport (made the growl sound more like it comes from outside)
- formidibomb explosion sounds (shorter kaboom and longer ear ringing to match white overlay gradually disappearing)
- wither storm splitting (added a fade-in to match realistic-ish inability to hear when ears are ringing (basically more realism))
- new evolving sound (if you listen closely, you can still hear the original evolution sound in it)
for/from last version, you can now download a seperate resource pack which only includes the new symbiont music. you will need both respaks installed now if you want the enhancements and the old symbiont music!
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re-added Wither Storm boss musics, themes are now from the upgraded seperate uploads by Antimo & Welles, affects default theme, rises theme and destroyed theme
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changed Wither Storm revive theme to "101 Credits"
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implemented old Withered Symbiont boss music before Mar Mar's version came in; people who want the old Symbiont fight music back, please download version 3-A. people who want to keep Mar Mar's symbiont music, please download version 3-B.
Version 1.0, first release.
darker flesh textures
flaming WS skull new flame texture
WS sickness layer new texture
Tractor Beam overlay fixed to match 16:9 monitors without being stretched
fixed command block pulse not having ringing noise in it anymore
cave rumble sound extended, better reverb/sound fade-out
new WS death sound
new WS evolution sound