Drodi's Illagers x FA v5.1 - Changelog
Pillager
- Updated textures
- Remodelled quiver
- Updated captain models
Vindicator
- Remade all textures
- Vindicator variants are now split into 2 categories:
- Workers → exclusive to Dark Forest
- Knights → spawn everywhere else
- Updated mountaineer variant
Evoker
- Remade texture
- Improved model and visual effects
- Updated Iceologer
- All non-biome variants removed
Witch
- Updated texture
- Improved model and visual effects (huge thanks to Shrimpsnail for the cauldron!)
- Variants removed
Other
- Added more support for respackopts mod
- Made the pack backwards compatible with versions before 1.21.5
Drodi's Illagers x FA - v5
Use this file if you are on version after 1.21.5 or on 1.21.5
Updated
Pillagers completely remade
Drodi's Illagers x FA - v5
Use this file if you are on version before 1.21.5
Updated
Pillagers completely remade
Drodi's Illagers v4.9.1 - bug fixes
Added
Chillagers (Snow pillagers - 3 variants + a captain)
Mountaineers (Snow vindicators - 2 variants)
Iceologer (Snow evoker - has custom fangs)
Compatibility for the Illager Invasion mod is included, with plans to extend support to other Illager-related mods to ensure they work seamlessly with my pack. Additionally, I’m considering updating the textures for some of those mods in the future.
Changed
Pillager
Tweaked model and texture for all variants
Remade the pillager sentry
Vindicator
Remade model, textures and variation
Evoker
Remade textures and variation
Ravager
Remade model and texture
Fixed
Weird sentry behaviour
Pillager's arm weird behaviour
(Thanks to VillagerN4 for these bug fixes)
All illagers
Updated skin textures
Optimised models
Fixed eyebrows/eyes glitching
Evoker
Updated robes with custom trimming for all 5 variants
Vindicator
Updated all textures.
New vanquisher variant with a mace!
Illusioner
New design based on Jaden's
Witch
New variant with a mad scientist theme (labcoat, goggles...) Fixed a weird bug where texture wouldn't work properly
EMF and ETF version required :

Pillager
Updated texture and model for all variants (6)
Added a custom variant for patrol leaders
Added a custom sentry model (with animations) when any pillager is sitting
Vindicator
Updated default texture
Evoker
Updated all textures. Now has a more purple hue and a much more refined texture. Additionally, every evoker variant has custom gold trims
6 variants
Completely remade the attack animation. The circle is now blue with runes (what do you think they spell out?) and it's also fully animated
Tweaks and optimisations to the model
Evoker Fangs
Updated model and texture, removed animations
Witch
Updated all textures. 4 variants
Cauldron/potion entirely remade and fully animated with 5 color variants (night vision, fire resistance, regeneration, poison, water breathing)
-
Witch overhaul using random entity models/textures : new hat, pouch and potion models. Two new variants (one based on the first model of the witch I made, the other has gold trims)
-
Ravager overhaul with a simplified model ; completely new armor texture
-
Vex overhaul New texture and model, now has horns
-
Fixed evoker's animations while swimming

Yayy!!!




