- fixes characters rendering as squres
🎆 The project is now in BETA!!! 🎆
- Added custom license specifically written for this project
- Fixed a lot of bugs
- MC-181777 - Extinguished soul campfires look identical to extinguished normal campfires
- MC-182383 - Blackstone walls use blackstone side texture on the top face
- MC-183421 - Bell model does not map the stone nor planks textures correctly
- MC-194192 - Potted cactus bottom face different from regular flower pot bottom
- MC-198727 - The enchantment table book texture has missing pixels
- MC-198940 - Tilde texture is too high
- MC-201808 - Arrows are held awkwardly in entities' hands
- MC-203405 - Hardcore absorption hearts are not visually different enough from normal absorption hearts
- MC-204899 - Side texture for podzol hasn't been updated with the texture update
- MC-205288 - Zombie Villager arm texture is misplaced
- MC-206315 - Loom texture has an incorrect colored pixel
- MC-208191 - Unneeded face in candle cake model
- MC-209947 - minecraft:block/scaffolding_unstable has incorrect cullfaces
- MC-214641 - Stained glass still uses the pre-1.12 color scheme
- MC-214643 - Dye items still use the pre-1.12 color scheme
- MC-216654 - Fire coral fans create swastikas when placed together
- MC-221851 - Tilted big dripleaf texture mirrored incorrectly from underneath
- MC-222791 - Scute floats in the player's hand
- MC-222925 - Most dyes float in the player's hand
- MC-222926 - Sunflower floats in the player's hand
- MC-98631 - The heights of shields in first person are different depending on what hand you have them held in
- MC-160720 - Bedrock part of end crystal uses old bedrock texture
- MC-160810 - Some items are held sideways in left hand
- MC-161716 - Normal terracotta and dyed terracotta have an inconsistent texture
- MC-173455 - Empty armor slot texture has yet to follow texture update
- updated credits.txt