Fluorish - PREVIEW 4
ADDITIONS AND CHANGES
- updated pack version to 1.21.7
- Entity Sound Features is currently not updated to the latest version of Minecraft, and will not be supported in this PREVIEW build.
- added a new song, RyanCR - Fluer de la Faune to the title screen
- added Blackstone
- added Bricks
- added Bushes
- added Carpets
- added Concrete
- added Copper Blocks
- added Copper Grates
- added Cut Copper Blocks
- added Deepslate Tiles
- added End Stone
- added Gilded Blackstone
- added Leaves (only oak for now)
- added Nether Bricks
- added Nether Ores
- added Netherrack
- added Red Nether Bricks
- added Nylium
- added Stone Pressure Plates
- added Weighted Pressure Plates
- added Wool
- added Bees
- added Lead Knots
- added Snow Golems
- added Squids and Glow Squids
- added Ghast Tears
- added Falling Nectar particles
- added Glow Squid particles
- added Falling Leaf particles
- added Clouds
- overhauled the color palettes of most textures
- made some adjustments to the file structure (as per usual)
- updated the Title Screen Panorama
- added a placing animation for Chests
- changed the texture for Chests
- changed the top texture of Stone
- changed the bottom texture of TNT
- changed the inside of furnaces
- adjusted the angle of furnace flames
- updated the jukebox spinning disc to animate much smoother
- adjusted the angle of TNT fuses
- adjusted the angles of Crafting Table tools
- changed Creepers to be fuzzy
- added more colors to Zombies and Steve
- all spawn eggs for mobs that have been update will now use a custom color palette rather than a tint
- replaced RyanCR - Kingdom of Shattering Dissolution with C418 - Dog
- replaced Hyper Potions - Lava Chicken with RyanCR - Fluer de la Faune (will change in the future)
- changed the Totem of Undying to face the right
- adjusted the Totem of Undying's wing angle
- adjusted the angle of the leaf on sticks
- adjusted the colormap saturation
BUGFIXES
- fixed Mushrooms appearing invisible when dropped on the floor
- fixed missing culling on Rails
PLACEHOLDERS
The features below are currently in a very early state. Expect them to change drastically in the future.
- Podzol
- Slimes
- Anvil
- Furnace Flames (need to be animated)
- Bogged
- :)
Fluorish - PREVIEW 3
ADDITIONS AND CHANGES
-
updated pack version to 1.21.5
-
added support for Entity Sound Features (ESF) new sounds events added for Silverfish, Endermites, Blazes, and Charged Creepers
-
added Fence Gate models
-
added Mushroom models
-
added Mushroom Block textures
-
added Chest and Trapped Chest models (no Christmas or Ender Chests yet)
-
added Copper Ore texture
-
added Obsidian and Crying Obsidian textures
-
added a new Pumpkin variant
-
added Furnace models
-
added Jukebox models
-
added Note Block models
-
added extra Short Grass and Tall Grass variants
-
added Mycelium texture (the existing one was a placeholder)
-
added Creeper Charge texture
-
added a secret LGBTQ+ version of the Enderman
-
readded Steve texture (accidentally deleted him mb)
-
added Spawn Egg models
-
added Music Disc models
-
added Totem of Undying model
-
added unique textures to Name Tags based on their name
-
added new instrument sounds for every instrument except chime
-
added a custom song in place of Disc 13
-
updated Fluorish Logo
-
made somme adjustments to the file structure (as per usual)
-
updated the Title Screen Panorama
-
overhauled Ladder Design
-
tweaked Dispenser and Dropper textures
-
tweaked Grass overlay texture
-
tweaked Tuff color pallete
-
tweaked Coal Block texture
-
tweaked Birch Log texture
-
tweaked Spider and Cave Spider attack animations
-
overhauled Enderman design
-
Skeletons' pupils now shift around slightly
-
Creepers now have livelier animations
-
tweaked Wither Skeleton color pallete
-
Short Grass, Tall Grass, and Grass Block item tints are now a more vibrant shade of green
-
tweaked the hand placement of Minecarts
-
tweaked Note particle texture
-
overhauled Flame particle texture
BUGFIXES
- fixed a bug where one specific blockstate of cobblestone stairs was broken
- Ladders, Ores, and Rails now have proper shading
- fixed some warnings in the logs
The second preview of the Fluorish resource pack! Please keep in mind that this resource pack is still unfinished, and most of the textures don't exist yet.
Notable Updates:
- Updated to 1.21.4
- New models for minecarts and tails
- New textures for most wood types
- Changed the file system a bit
- New models for bones, sticks, blaze rods, breeze rods, and apples
- New models for Silverfish and Blazes
- New models for most ores and ore blocks
In order for blocks to render correctly, you will either need to use the Solid Block Transparency Support resource pack or if you are using sodium, the Continuity mod.
Entities will require the Entity Texture Features mod and the Entity Model Features mod for fabric.
The first-ever preview of the Fluorish resource pack Please keep in mind that this resource pack is still unfinished, and most of the textures don't exist.
In order for blocks to render correctly, you will either need to use the Solid Block Transparency Support resource pack or if you are using sodium, the Continuity mod.
Custom entity models will require the Entity Texture Features mod and the Entity Model Features mod for fabric.