Changes
- Alpha Wildflowers texture
- Remove title screen shader as it caused crashes and didn't work on all GPUs
- Fix Beehive and Bee Nest on 1.21.2-
Full Changelog: https://github.com/PoeticRainbow/golden-days/compare/1.12.1...1.12.2
This patch fixes some critical issues with version 1.12.0 and retextures a bunch of things!
Changes
- New Better Foliage addon (goes on top of all packs, compatible with Base and Alpha)
- Improve Leaves compatibility with mods
- Removed Herobrine
Full Changelog: https://github.com/PoeticRainbow/golden-days/compare/1.12.0...1.12.1
Long time, no update!
Changes
- Update to 1.21.4 and beyond
- Optimized all the images
- Fixed a bunch of issues
Full Changelog: https://github.com/PoeticRainbow/golden-days/compare/1.11.0...1.12.0
Welcome to Golden Days 1.10! This is a big one, lots of changes! The following screenshot is using Golden Days Alpha on top of Base.
Don't forget to download Golden Days Base as well.
Golden Days 1.10.0
Features
New
- Support for 1.20.3/4 (Short Grass rename)
- Bunch of old sounds for new blocks
- Old Vex model and old-new Allays
- Edited deepslate suite of blocks
- Blackstone has a rougher appearance
New-old
- Lanterns
- Chains
- Stripped Logs
- Fox
- Frog
- Bamboo
- Brown Mooshroom
- Ender Chest
- Sniffer Egg
- Dirt Path
- Pink Petals
- Beetroot
- Chorus Fruit
- Potatoes
- Carrots
- Beetroot Soup
- Suspicious Stew
- Tuff Variants (1.21)
- Copper Variants (1.21)
- Trial Spawner (1.21)
- Crafter (1.21)
Revamped
- Glow Berries
- Honeycomb
Beta Parity
- Old Redstone model and color (Still blends smoothly)
- Disabled modern ambient music in favor of C418 music
- Non-shader grass color variation
- Accurate dye colors (PolyTone)
- Removed backface from Spawner when using Experimental datapack
Alpha Addon
- Bunch of new colors for different leaf types
- Edited colors on a bunch of textures
Mod Support
Support for PolyTone (Custom Colors implementation with even more features)
- Can now center Flowers in the middle of the block
- Accurate Swamp water
- Complete re-do of the lightmaps. Now 99% accurate*!
- Dye colors (Banners, Sheep...)
- Old Potion colors
Continuity
- Water in a Water Cauldron is now translucent
Fixes
- Fixed flipped faces on the Boat CEM UV
- Fix #41 Fixed Colormaps appearing dull
- Fix #19 Made Netherite Ore easier to see
- Fixed missing subtitles for edited sounds
- Fixed xray using stonecutters
- Removed duplicate textures
- Fix Chest CEM when using EMF in certain versions
- Fix Player Head using new Steve skin due to using the slim model
* This is a false statement as modern Minecraft lighting is additive and therefore the interaction
between block light and sky light will never be accurate with a lightmap as far as I know.
https://github.com/PoeticRainbow/golden-days/commits/1.9.1
This pack must be placed overtop of Golden Days Base.
https://github.com/PoeticRainbow/golden-days/commits/1.8.2
This pack must be placed overtop of Golden Days Base.