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HIDYK's REALM

Changelog

Update 2.14.10 — Desert Update (Part 2)

Interesting:

  • (NEW) (OF) New random textures for Husk (Over 160,000 variations!)

  • (OF) (CEM) Fixed sheep model and texture
  • (OF) Added stars
  • Added mobe reference
  • Fixed bug, that caused resource pack not starting on version 1.20 (Maxim Seminikhin helped to fix it)

Textures:

  • Beetroot
  • Common and glowing squid
  • Scaffolding
  • Lectern
  • (RANDOM) Emerald Ore
  • (RANDOM) Common and deepslate copper ore
  • (RANDOM) Glowstone
  • Glowing ink sac
  • (ITEM) Banner patterns
  • (ITEM) Netherite bricks
  • Brick and cooked pork
  • Glowstone dust
  • Rooted dirt
  • Flowerpot

Fixed or Refined:

  • Changed particles when breaking eggs
  • Disabled shadows on the shroomlight, sea lantern, lamp and froglight
  • Improved iron_bar_post model
  • (ITEM) Minor changes of cod texture
  • Minor changes of the model and texture of iron bars
  • Fixed bug, that caused not visible stars (Found by Mikhail Shevtsov)
  • Fixed wrong location of the slots in the chest inventory (discovered by Deff Alfer)
  • Fixed incorrect texture overlay of the spruce trapdoor and nether wart (found by Deff Alfer)
  • Fixed display of soul torch in helmet slot (found by Maxim Seminikhin)
  • Fixed bug of the giant's texture display (found by Maxim Seminichin)
  • (ITEM) Changed iron door textures to match the new texture (found by MasyaaNyasyya)

Files

HIDYKs REALM.zip(12.25 MiB) Primary Download

Project members

Hidykkk

Owner


Technical information

License
ARR
Project ID