- Changed pack.mcmeta, which did not include versions higher than 1.21.5
- Removed unnecessary core shaders that prevented the resource pack from running on 1.21.6+ versions
- Fixed regular and wither skull models
-
Due to technical issues on the game's end, the light maps for Polytone have been temporarily removed
-
(RANDOM) Variations in models and textures for chickens, sheep, cows, and pigs have been temporarily disabled
-
All CITs have been adapted to the new vanilla item model format
-
Fixed bugs in the models and textures of chickens, sheep, cows, and pigs
-
Fixed arrow entity display
-
Fixed Ender Dragon and Enderman rendering
-
All mob equipment has been moved to the “equipment” directory
-
(GUI) Icons for the potion brewing interface, horse, and loom have been removed
-
(GUI) Air bubble icons have been changed
Special thanks to Xleb_Normal, who greatly assisted with preparing the files for the 1.21.5 release!
If you find any bugs, please report them to the #bug-reports channel on my Discord server.
Most interesting part of update
More than 60 BILLION zombies. You may have read about this on the main page, so I won't repeat myself, but I will warn you that you need to be very careful underground. These creatures are good at disguising themselves as moss and sculk!
Ghasts new look. Its texture resolution has been doubled, and its facial expressions now better convey the hardship of being in the Nether, where it is always hot... In the future, the texture of a happy Ghast will also be changed.
The beginning of “vanillaization.” This is a figurative name for the process of updating all old textures that contradict the new author's vision of the vanilla style. The most striking examples of this are the new nether bricks, copper, bamboo, and all types of armor.
Removal of lush foliage. Due to visual bugs, it was cut from HIDYK's REALM, but it will soon be available in a separate resource pack.
Special thanks to
Lorntroy, who helped make some important decisions
Ewan, who helped sort out the models of some zombies
Xleb_Normal, who masterfully finds bugs and helped with porting the resource pack to 1.21.5
The logo in the main menu was created using Minecraft Title Generator
If you find any bugs, please report them to the #bug-reports channel on my Discord server.
Important
- Full vanillaization of the resource pack has begun
- Lush foliage has been removed
- Biome colormaps have been fixed and changed
- [1.20.2+] Interfaces have been adapted to new versions of the game
Interesting
- (NEW) Over 60 BILLION variations of cave zombies! (easter egg in splashes in 19 languages)
- (NEW) The texture of the Ghast has become twice as large!
- The update of game skins has begun. Steve was the first
- New textures for suspicious stew
- (OF) Random textures added for CTM redstone
- Random textures for CTM vines
Textures
-
Some creeper variations
-
Bat
-
Turtle
-
Brutal and normal Piglin
-
(RANDOM) Some deepslate ores: lapis lazuli, gold, iron
-
(RANDOM) Purpur blocks and everything related to them
-
(RANDOM) Moss block
-
(RANDOM) Clay
-
(RANDOM) Redstone Lamp
-
(RANDOM) Glowstone
-
(RANDOM) Red and regular nether bricks now look more like vanilla ones
-
(RANDOM) Bricks
-
Chests and minecart with chest
-
Leather horse armor
-
Leather armor
-
Christmas chests
-
TNT
-
Anvil
-
Crafting table
-
Music block
-
Jukebox
-
Beehive
-
Ladder
-
Hopper (new texture when locked)
-
Red and brown mushrooms
-
Dark oak doors and trapdoors
-
Fern
-
Large and small dripleafs
-
Vine
-
Everything related to Cherry:
- Planks and double slabs
- Fences, gates, buttons, doors, and pressure plates
- Regular and hanging signs
- Regular and stripped logs
- Saplings: two stages of growth
- Regular and chest boat
- Pink petals: special model when facing west
- Leaves
- Leave particles
-
Everything related to Oak:
- Planks and double slabs
- Fences, gates, buttons, doors, and pressure plates
- Regular and hanging signs
- Regular and stripped logs
- Regular and boat with chest
-
Armor stand
-
Lectern
-
(RANDOM) Chiseled and regular bookshelf
-
Crafter
-
Everything related to Bamboo:
- (RANDOM) Bamboo
- Bamboo block (regular and stripped)
- Door and trapdoors
- Double slabs made of bamboo block and mosaic
- Gate and fence
- Pressure plate and button
- Scaffolding
- Regular and hanging signs
- Raft
-
Honey bottle
-
Bottle
-
All types of potions
-
Dragon's breath
-
Chicken and turtle eggs
-
Raw and cooked beef
-
Cake
-
Bread
-
Wheat
-
(CIT) All types of soups
-
Carrot
-
Cooked Porkchop
-
Regular and glistering melon slice
-
Apple
-
Raw and cooked salmon
-
Raw and cooked cod
-
Chorus fruit
-
Sweet berries
-
Melon, pumpkin, wheat, beetroot, torchflower seeds and pitcher pod
-
Regular and poisonous potatoes
-
Tropical fish
-
Pufferfish
-
Rotten flesh
-
Regular and fermented spider eyes
-
Pumpkin pie
-
Snowball
-
Slimeball
-
Leather
-
Flint
-
Paper
-
Lapis lazuli
-
Quartz
-
Nether wart
-
Bottle O' Enchanting
-
All music discs
-
Chainmail armor
-
Everything related to copper:
- (RANDOM) Regular, cut, chiseled blocks, and double cut slabs
- Doors and trapdoors
- Bulbs
- Grate
-
Everything related to Diamonds:
- Resource pack icon
- Block
- Regular and deepslate ore
- Diamond
- Armor
- Horse armor
- Tools
-
Everything related to Gold:
- Raw ore
- Ingot and block
- Gold nugget
- Pressure plate
- Tools
- Horse and regular armor
- Clock
- Enchanted apple
- Carrot
- Bell
-
Everything related to Iron:
- Ingot and block
- Iron nugget
- Door and trapdoor
- Pressure plate
- All types of rails
- Compass
- Shears
- Horse and regular armor
- Tools
- Flint and steel
- Bucket and its variations
- Minecarts
- Iron golem
- Blast furnace
-
Netherite ingot
-
Netherite tools
-
Netherite armor
-
Wooden and stone tools
-
Coal and charcoal
-
Bone meal
-
Bone
-
Resin clump and brick: preparation for future update
-
Debug stick
-
Bow
-
Crossbow
-
Name tag
-
Turtle helmet and scute
-
(ITEM) Armor stand
-
(ITEM) Brick
-
(ITEM) Cauldron
-
(ITEM) Boats
-
(ITEM) (BLOCK) Dried kelp
-
(GUI) Game title
-
(GUI) Logo in the loading menu
-
(GUI) Creative inventory
-
(GUI) Inventory
-
(GUI) Smithing table
-
(GUI) Crafter
-
(GUI) Toasts and checkboxes
Models
- Potted cactus
- Clock
- Regular, redstone, and souls torch
Minor changes
Added
- (CTM) Added texture connection for red nether bricks
- Added random models for potted fern
- Added and removed several splashes
Fixed
! A total of about 228 different bugs have been fixed
- Fixed a bug that caused the texture of wooden wall buttons to be flipped
- Fixed a bug that caused low grass to be incorrectly colored (1.20.x+)
- (CEM) Fixed a bug that caused a "broken" variation of the rare swamp zombie to appear in swamps
- (CTM) Fixed a bug that caused sea grass to turn gray
- (CTM) Fixed the names of biome flower folders
- (GUI) Fixed the creative menu tabs
- (GUI) Minor fixes to some frames of the "Hunger" effect animation
- Optimized models of mushrooms in pots
- AA disabled for models of plants planted in pots
- All armor textures adapted to blacksmith templates
- Fixed the display model of the non-zer fence in the inventory
- Fixed texture overlay on fence joints
- Fixed planted carrot model
- Fixed position of map thrown on the ground
- Fixed mud bricks model
- Fixed red mushroom display in frame
- Fixed incorrect texture overlay of lightnig rod in different positions
- Fixed the display of axes in the hand (found by Mikhail Shevtsov)
- Fixed the position of spore blossom thrown on the ground (found by Aimee Neilluna)
- Enabled volumetric lighting for the inner edges of mushroom blocks (found by Xleb_Normal)
- Fixed z-flatting of buttons and frames inside frames (found by Xleb_Normal)
- Fixed z-flatting of beacons (found by Xleb_Normal)
- Fixed the model of the pot with bamboo (found by Xleb_Normal)
- Fixed the interface of the normal and ender chests (found by Xleb_Normal)
- Fixed a missing pixel on the torch in the hand (found by Xleb_Normal)
- Removed old model and texture of Vex causing visual bugs on versions above 1.19.3 (found by Xleb_Normal)
- Temporarily removed adaptation to Plasmo Voice mod
Changed
- [1.20.4+] Temporarily changed texture of pale oak planks and buttons
- [1.20.4+] Pale oak door model
- [1.20.5+] (OF) Changed the .properties of suspicious stews in accordance with the replacement of NBT tags for components
- Villager variations have been temporarily removed due to bugs when working with the ETF mod
- New player death messages have been added to the lang.ru file. The number of lines has been reduced; вощёные медные блоки теперь называются «мёдными»
- Changed the colormap for correct operation with the Polytone mod
- Updated the door model system
- Display of buttons in the inventory
- Textures for all types of horses
- Shadow
- (GUI) Updated potion brewing tips in accordance with all new item and effect textures
- (CTM) Changed the CTM of nether bricks to match the new texture
- (CTM) Changed the CTM of double Nether brick slabs
- (CTM) Changed the list of blocks for dirt CTM
- Color and minimum brightness of lighting
- (OF) Disabled special colors for summoning eggs
- (GUI) Minor changes to some icons: heart, oxygen and armor
- (GUI) Changed the appearance of the achievements background for the "Nether" section
- (ITEM) Minor change to the texture of the cod
- Slightly changed the model and texture of the nether brick fence
- Slightly reduced the size of the totem of undying
- Rotated the bamboo foliage model by 45° and slightly expanded it
- Minor tweaks to the mummy texture
- Model of an azalea planted in a pot
- Disabled volumetric shadows for single-block pointed dripstone
- Disabled lighting for lantern models
- Disc fragment #5
- Cracked stone brick
- Book
- "Sea" painting
- Display of spore blossom in frame
- Rain splash particles
- Heart particles
- Protrusions on the sculk vein model
- Two small Easter eggs have been added. Look for the first one in the End fortresses, and the second one will be found by victims of trolling >:)
Update 2.14.10 — Desert Update (Part 2)
Interesting:
- (NEW) (OF) New random textures for Husk (Over 160,000 variations!)
- (OF) (CEM) Fixed sheep model and texture
- (OF) Added stars
- Added mobe reference
- Fixed bug, that caused resource pack not starting on version 1.20 (Maxim Seminikhin helped to fix it)
Textures:
- Beetroot
- Common and glowing squid
- Scaffolding
- Lectern
- (RANDOM) Emerald Ore
- (RANDOM) Common and deepslate copper ore
- (RANDOM) Glowstone
- Glowing ink sac
- (ITEM) Banner patterns
- (ITEM) Netherite bricks
- Brick and cooked pork
- Glowstone dust
- Rooted dirt
- Flowerpot
Fixed or Refined:
- Changed particles when breaking eggs
- Disabled shadows on the shroomlight, sea lantern, lamp and froglight
- Improved iron_bar_post model
- (ITEM) Minor changes of cod texture
- Minor changes of the model and texture of iron bars
- Fixed bug, that caused not visible stars (Found by Mikhail Shevtsov)
- Fixed wrong location of the slots in the chest inventory (discovered by Deff Alfer)
- Fixed incorrect texture overlay of the spruce trapdoor and nether wart (found by Deff Alfer)
- Fixed display of soul torch in helmet slot (found by Maxim Seminikhin)
- Fixed bug of the giant's texture display (found by Maxim Seminichin)
- (ITEM) Changed iron door textures to match the new texture (found by MasyaaNyasyya)
Update 2.14.9 — Desert Update (Part I)
Interesting:
- New variations for Desert Zombies!
-
Adapted Mod Menu
-
(RANDOM) (OF) Cartography table
Textures:
- New icons for effects: Resistance, Fire Resistance, Hunger, Wither, Mining Fatigue
- (RANDOM) Hanging roots
- (RANDOM) Dead bush (Easter texture)
- Emerald block
- (RANDOM) Deepslate emerald ore
- (RANDOM) Iron block and door
- All beds
- Horse armor
- Diamond armor
- Peonies
Fixed or Refined:
- Model big_cross slightly enlarged
- (ITEM) Minor adjustments to gold armor textures
- (CTM) Fixed some dirt ctm textures with stone bricks
- (GUI) Added and finalized standard animations for all effect icons
- Updated the iron door and model to match the new vanilla code
- Minor texture changes to Ender eye, raw gold, and cookies
- Fixed a bug that caused all biomes to have bamboo creepers (discovered by Maxim Seminichin)
Update 2.14.8
Interesting:
- (RANDOM) Added Bamboo Creeper
- (RANDOM) New Jungle Zombie models and variations (over 150,000 new variations)!!!
- (CTM) New dirt CTM for regular, cracked, and clay bricks (experimental feature)
Textures:
- Stone pickaxe and hoe
- Sweet berries
- Sweet berry bush
- Ender eye
- (ITEM) Amethyst
- (ITEM) Flowerpot
- Zombie villagers clothes (Jungle)
- Villagers clothes (jungle)
- (GUI) Recipe book icon
- Books: regular, with feather and enchanted
Fixed:
- Bug in the bottom texture of the nether fence (discovered by Maxim Semenikhin)
Update 2.14.7.1
- Fixed bug displaying rare zombie textures in some biomes
Update 2.14.7
Interesting:
- (NEW) (RANDOM) Added 520 textures for Taiga Zombies!
- A rare texture for Mountain Zombies has been added
- All game skins have been finally updated!
Textures:
- (1.20) Carved bookshelf
- Cut deepslate
- (RANDOM) Polished deepslate
- Paintings: wanderer, skeleton
- Shulkers
- Fermented spider eye
Corrected or Refined:
- Polished deepslate slabs
- (BLOCK) Fixed texture display bug on small dripleaf
Update 2.14.6
Interesting:
- (NEW) (RANDOM) 500+ new variations for Mountain zombies
- (CEM) Optimized zombie models (lag should be 1.5-2 times less)
- (NEW) Ender Dragon
Textures:
- Efe skin
- Kai skin
- Ari skin
- (GUI) Hotbar
- (GUI) Achievement icons
- Horse skin patterns
- Paintings: aztec, aztec2, plant, bomb, kebab, wanderer
- Christmas chests
- Ender pearl
Fixed or Refined:
- New texture included for double waxed copper slabs (Discovered by Artyom Baldin)
- Fixed a lot of minor bugs in model code, blockstates, properties, etc.
- (OF) Fixed bug in ender chest interface (Found by Maxim Semenikhin)
Update 2.14.5
Interesting:
- (RANDOM) (CEM) (NEW) Added a new way to randomize zombies in snowy biomes (inspired by resource pack Creature Variety
- (RANDOM) Zombies from snowy biomes:
- Added Easter mob
Textures:
- Dandelion
- Ender's pearl
- Achievement window and tabs
- Alex skin
- Steve skin
- (NEW) Light detector
- (NEW) Animation of the waxed copper blocks in the inventory
- Name tag
- Orange glazed terracotta
- Clothes of snowy biome villagers
- (BLOCK) Bamboo
- (RANDOM) Shroomlight
- Netherite tools and armor
- Beam
Models:
- (ITEM) Bamboo
- Common and golden carrots
- Stick
- Lily pad
Fixed or Refined:
- (NEW) Changed render of solid blocks Shader file taken from the resource pack Solid Block Transparency Support
- Removed moss from ctm grass
- (RANDOM) Fixed zombie.properties file
- (CTM) Roses adapted to cold and dry climate
- (CTM) Andesite
Update 2.14.4
Interesting:
- (NEW) 228 Savanna Zombies !
- (NEW) (CTM) Added special ctm of dirt for double slabs of andesite, diorite, granite, prismarine and double prismarine slabs
- Temporarily disabled random textures for Hoglin
Textures:
- Netherite tools
- Red glazed terracoеta
- Hoglin and Zoglin
- Andesite
- (CTM) Grass
- (RANDOM) Rosebush
- (RANDOM) Brown and red mushrooms
- (RANDOM) Crimson and warped fungus
- (GUI) Achievement window
- Regular and carved pumpkin
- Jack o’ lantern
Models:
- Mushrooms and funguses (+ potted)
Fixed or Refined:
- Fixed a bug in the redstone lamp animation code
- (CTM) Fixed name for ctm redstone block
- (CTM) Included ctm for double slabs of nether bricks
Update 2.14.3
Interesting:
- (NEW) A new model for zombies has been added
All old zombie textures have been removed in connection with this update. But in every next version they will be updated, reinterpreted and restored: so you don't have to worry!
- (NEW) (RANDOM) Random zombie textures are being worked on: standard and swamp variants are available now
Textures:
- Horses, donkeys, and mules
- Cow
- Pig
- (22w45a) Bamboo blocks
- Zombies
- Path
Models:
- (BLOCK) Bamboo
- Skeleton, Zombie and Creeper heads
Fixed or Refined:
- Minor texture fix of the summoning egg
- (22w45a) Added folders and textures of new player skins
- (22w45a) Updated textures and models of some bamboo blocks
- (22w45a) Fixed display of skull in hands
- Fixed ctm spruce and dark oak trapdoors bug (Found by: Maxim Moiseenko)
- Fixed display of hints in brewing stand (Big Brain GUI resource pack was used to fix the bug)
Update 2.14.2
Interesting:
- (NEW) (RANDOM) Added new variation for chicken - peacocks!
- (NEW) (CTM) Added a separate ctm for land connected to cobble and gravel
Textures:
- (1.20) (GUI) Widgets
- (1.20) Bamboo sign
- (1.20) Hanging signs
- (1.20) Camel
- (1.20) Chiseled bookshelves
- (1.20) Bamboo boards and mosaic
- (1.20) Double slabs of bamboo planks and mosaic
- (1.20) Bamboo pressure plate
- (1.20) Bamboo fence and gate
- (1.20) Bamboo raft
- Wooden pressure plates
Models:
- (1.20) Bamboo pressure plate
- (1.20) Bamboo door and trapdoor
- (ITEM) Trapdoors
Fixed or Refinished:
- (CTM) Improved redstone block texture
- (ITEM) Fixed wood panel model
- Fixed textures of netherite sprouts
- Removed high fences
Update 2.14.1
Interesting:
- (NEW) (OF) (RANDOM) Added variant to the appearance of the Evoker
- (NEW) (OF) (RANDOM) Added texture for desert Iron Golem
Textures:
- Raw and cooked mutton
- (NEW) Bottles and potions
- (NEW) Goat horn
- (NEW) Heart of the sea
- (NEW) Hhoney bottle
- (NEW) Honeycomb
- Nautilus shell
- (NEW) Cookie
- (NEW) raw and cooked rabbit
- (NEW) raw and cooked chicken
- (ITEM) Nether brick
- (ITEM) Netherite armor
- All raiders
- Map
- (EFFECT ICON) Absorption
- (EFFECT ICON) Fatigue
- (EFFECT ICON) Fire resistance
- (EFFECT ICON) Resistance
- (EFFECT ICON) Poison
- (EFFECT ICON) Hero of the village
- (EFFECT ICON) Health boost
- (RANDOM) Smooth sandstone
- (RANDOM) Deepslate coal ore
Models:
- Fences
Fixed or Refined:
- Improved model for deepslate coal ore
- Improved regular golden apple texture
- Fixed a bug in the waxed copper block file (Found: ToxicColor)
- Fixed cat texture flaws
- Fixed display of slime particles
Update 2.14
INTERESTING:
- Added random models and textures for Iron Golem (NEW) (OF) (BETA)
TEXTURES:
- Gold Ore
- Sugar cane (BLOCK)
- Chickens (OF) (RANDOM)
- Skybox (OF)
- Shulker box (GUI) (OF)
- Anvil (GUI)
- Hopper (GUI) (BLOCK)
- Cartography table (GUI)
- Smithing table (GUI)
- Sculk sensor (ITEM)
- Diamond Armor (ITEM)
- Repeater and comparator (ITEM)
- Minecart with tnt, furnace, chest and command block (ITEM)
- Quartz (ITEM)
- Regular and glowing frame
- Ghast tear
- Scute
- Apple
- Phantom membrane
- Pumpkin pie
- Rabbit foot
- Golden carrot
- Enchanted and common golden apple
- Raw copper block
FIXED or REPAIRED:
- Differences between types of foliage are now clear
- Changed lighting for foliage blocks
- Improved and corrected map model
- Fixed particles when destroying "beetroots_stage3"
UPDATE 2.13.2
TEXTURES:
- Golden Apple
- Golden Carrot
- Bookshelf
- Golden ore (RANDOM)
- Copper blocks (RANDOM)
- Glowstone dust
- Gunpowder
- Hopper (ITEM)
- Bamboo
GUI
- Icons
- Echantment table
- Bars
- [SECRET]
- Spactator mode widgets
- Dispenser
- Stats icons
- Loom
- Recipe book
- Blast furnace
- Stonecutter
- Grindstone
REFRESHED or REPAIRED:
- Corrected "repeater_1tick_on_locked" model
- The texture and model of the hook have been improved
- Removed the names of the interface stonecutter and grindstone (in the file ru_ru) in the lang files
Update 2.13.1
INTERESTING:
- Adaptation for EMI mod (MOD) (NEW)
- Sculk shrieker
- Frog spawn (NEW)
- Comparator (NEW)
- Repeater (NEW)
TEXTURES:
- Banner patterns
- Acacacia door
- Crafting table (GUI)
- Stonecutter (GUI)
- Poppy (BLOCK)
- Oxeye daisy (BLOCK)
- Minecart (ITEM)
- Apple
- Name tag
- Potato and baked potato
- Paper
- Ender Chest (UI)
- Redstone torch
- Basalt (RANDOM)
- Birch trapdoor
- Dead bush
- Saplings of common and dark oak
FIXED:
- Fixed torch models
Update 2.14.4
Interesting:
- (NEW) 228 Savanna Zombies !
- (NEW) (CTM) Added special ctm of dirt for double slabs of andesite, diorite, granite, prismarine and double prismarine slabs
- Temporarily disabled random textures for Hoglin
Textures:
- Netherite tools
- Red glazed terracoеta
- Hoglin and Zoglin
- Andesite
- (CTM) Grass
- (RANDOM) Rosebush
- (RANDOM) Brown and red mushrooms
- (RANDOM) Crimson and warped fungus
- (GUI) Achievement window
- Regular and carved pumpkin
- Jack o’ lantern
Models:
- Mushrooms and funguses (+ potted)
Fixed or Refined:
- Fixed a bug in the redstone lamp animation code
- (CTM) Fixed name for ctm redstone block
- (CTM) Included ctm for double slabs of nether bricks