Added:
- Mers textures for entities and block for Vibrant Visuals support. Mers textures for items will be added at a later time. (Bedrock)
- Square Moon texture that can be enabled through Respackopts. (Java)
- Toggle for custom loading screen. (Java)
Updated:
- Brewing Stand texture.
- Experience and Jump bars. The way Bedrock handles these is really stupid and makes it so I can't really port these changes. (Java)
- Method for preventing Seagrass clipping. Formerly used textures, now uses block models to appear the same as Vanilla Bedrock. (Java)
- Pack format for newer Minecraft versions. (Java)
Removed:
- Unused Jump Bar Cooldown texture. (Java)
- Unused textures for Dried Kelp. (Bedrock)
- Removed Tall Seagrass textures as Bedrock doesn't have any clipping issues with it. (Bedrock)
Added:
- Creeper texture. This is heavily inspired by the Lush Creepers resource pack. Check it out.
- Fletching Table texture. Now matches the bowstring color of bows.
- Nether Wart texture for items. Inspired by Theredheadedkid2.
- Barrel textures. The lid is now squared. Why was it a circle in Vanilla? Updated:
- Potted Cactus textures. (Java)
- Enderman texture.
- Shield slot texture.
- Magma Block texture.
- Chiseled Stone Bricks texture. Slight shading adjustments.
- Bedrock texture. Based off of gabbro rock.
- End Crystal texture. Matches the new bedrock. Fixed:
- Rail Corner texture. Removed:
- Textures for Coal, Copper, Diamond, Gold, Iron, and Lapis Ore.
- Built in Rail Fix and Glowing Blocks Fix. These will remain available on my Modrinth profile. Including them in this pack feels redundant to me. (Java)
Added:
- Added support for the Respackopts mod. (Java)
- Dragon Egg textures and custom model. Only partial support exists for the new textures in the Bedrock version.
- Dragon Egg emissive texture. (Java)
- Custom models for light emitting blocks that make them appear more glowy in the inventory similar to how they appear in Bedrock. (Java) Updated:
- Honey Bottle texture to be more distinct from potions, and more in-line with Vanilla's style.
- Dragon Breath. No longer has transparency and has been improved slightly.
- Experience Bottle. Now matches Vanilla style better.
- Enderman texture. Overhauled appearance.
- Bottle texture. Improved appearance.
- Potion, lingering potion, and splash potion textures.
- Hotbar textures. Technical:
- Removed interpolation from torch and soul torch animations as it caused strange artifacts in the UI. This should not greatly effect the appearance of these items. (Java)
- Removed unnecessary frame order from redstone ore animations. (Bedrock)
- Added face culling to the bottom of torches. (Java)
- Added face culling to the top of potted cacti. (Java) Fixed:
- Glowstone is now actually updated. I'm not sure why it didn't work last update.
- Fixed a clipping issue on potions. (Java) Removed:
- Chicken textures. They will be available as a minipack on my Modrinth page.
- Cracked highlighted buttons. (Java)
LavidaCraft 1.10
Added:
- Brewing Fuel and Potion slot textures for Brewing Stand UI. (Java)
Updated:
- Sugar texture. Smaller and matches Minecraft's style better.
- Kelp Block texture.
- Lily Pad texture.
- Pack format to 1.21.5.
- Glowstone.
- Glowstone Dust.
- Redstone Ore, Deepslate Redstone Ore, and Redstone Torch textures.
Removed:
- Brewing Stand UI texture as it was longer necessary. This will break some backwards compatibility. (Java)
- Terrain_texture.json since it was unused. (Bedrock)
Fixed:
- Chorus Flower and Dead Chorus Flower block models. Scaling issues. (Java)
Technical:
- Gave Rail Fix textures their own namespace. (Java)
- Gave LavidaCraft specific textures their own namespace. (Java)
Initial upload to Modrinth