Updated for 1.21.4 with the new item model system and Pale Garden content, including 32 varieties of resin bricks (kill me).
All armor trim works again after someone at Mojang decided to change the directory. The trident now properly shows damage in your inventory. The Trader Joe wants to know what're you buyin', stranger. A new bookshelf variant broadcasts news stories. The Crystal Eyeblossom spins like a fan.
There are plenty of mobs that still need work, but they're slowly getting finished. Sounds need to be fixed too, as this update caused the long fall damage sound to stop working for whatever reason. Perhaps we'll also find time to make emissive deepslate ores work without Optifine.
Updated for 1.21.3. With the Sniffer turned into a Reaverbot, all the blocks and items are finally done.
Textures for Bundles and the Pale Garden biome added, along with some new wolves and various other mobs. The Warden is now a Fallen King and the Ravager is now a Sydecka. All the paintings are done. Players now properly ice over when freezing to death. I'm always tinkering with blocks, so redstone power levels, deepslate tiles, and cobbled deepslate now look better. Sounds for portals and pigmen have been made less annoying, while sounds have been added for the stonecutter and the Warden searching for and locking on to you. And you will LOVE the new potion drinking sound. You'll feel refreshed!
IT'S ALIVE!
It took seven years and it's still not done yet, but I finally got this pack to a close enough completion state where I'm ready to re-release it to the world. My bare minimum criteria was all the blocks and items being finished and as much extra functionality added as I could, so you have a good reason to download it even if you don't care about Mega Man at all.
At this point I just don't enjoy Minecraft as much without my own resource pack adding a lot of life and color to it, so I practically needed to finish it again.