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Meter Gauge

Minecart track in vanilla minecraft has a gauge of 500mm, which is far narrower than almost all railways in the real world. What I hope to achieve with this project is to make building a railway in minecraft not only fun, but somewhat more realistic as well. I chose 1000mm (meter) gauge because it is reasonably the narrowest mainline railway gauge you can find in the world, and it is not so wide as to be unreasonable for vanilla Minecraft.

Slopes & Curves

Slopes with vanilla minecraft rails are unreasonably steep, so to compensate for this somewhat, slope sections are now rack sections, and the minecart models included have rack wheels on their axles. I unfortunately failed to come up with a way to make the curves more reasonable.

! Known Issues !

  • The only type of minecart with animations working is the default one, as I have been unable to come up with a way to get the others working. I presume this is a bug with EMF.
  • There is z-fighting when rails are placed directly next to a block or another rail
    • I intended rails to be given more space
    • This pack is not designed to be used in dense redstone contraptions or item pickup systems
    • This will likely never be changed

OptiFine

Please note the larger minecart models included in this pack require either OptiFine or EMF to render properly. If you wish to use this pack in vanilla, navigate to the 'textures' folder and delete 'minecart.png'. The minecarts will then be unreasonably small, but they will at least render properly.

Linkart

Despite Meter Gauge's larger minecart models, it can still be used with Linkart, as long as you use version 5.4.0 or newer. Once you have installed Linkart, to make sure the minecarts don't merge together, navigate to your .minecraft folder (in %appdata%), open the 'config' folder, and open 'linkart' with any text editor, such as notepad. Change 'distance' to 1.5 or higher, depending on how far apart you want your minecarts when they're connected. Once you have done this, restart Minecraft and you're good to go!


Project members

Hexalogical

Owner


Technical information

Project ID