Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"
======================
Additions:
- 
Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}
 - 
Added lavender as a random variant for alliums
 - 
Added verbena as a random variant for alliums
 - 
Added prairie shawl as a random variant for alliums
 - 
Added proud duchess as a random variant for alliums
 - 
Added merry moppet as a random variant for alliums
 - 
Added crema belle as a random variant for alliums
 - 
Added lucky arrowhead as a random variant for alliums
 - 
Added sunspur as a random variant for alliums
 - 
Added credentes as a random variant for alliums
 - 
Added mermaids comb as a random variant for alliums
 - 
Added bella cantata as a random variant for alliums
 - 
Added puffball as a random variant for azure bluets
 - 
Added star jasmine as a random variant for azure bluets
 - 
Added shepherds rest as a random variant for azure bluets
 - 
Added fairys breath as a random variant for azure bluets
 - 
Added filosus as a random variant for azure bluets
 - 
Added siberian squill as a random variant for blue orchids
 - 
Added prima donna as a random variant for blue orchids
 - 
Added thaumantias as a random variant for blue orchids
 - 
Added hydrasta as a random variant for blue orchids
 - 
Added fieldgrape as a random variant for cornflowers
 - 
Added meadowlark as a random variant for cornflowers
 - 
Added ondinetta as a random variant for cornflowers
 - 
Added woodhorn as a random variant for cornflowers
 - 
Added evening puff as a random variant for cornflowers
 - 
Added daylily as a random variant for dandelions
 - 
Added sedalia as a random variant for dandelions
 - 
Added sleeping star as a random variant for dandelions
 - 
Added wild lanai as a random variant for dandelions
 - 
Added oillios as a random variant for dandelions
 - 
Added nirvanallia as a random variant for dandelions
 - 
Added snowdrop as a random variant for lillies of the valley
 - 
Added white mallow as a random variant for lillies of the valley
 - 
Added shy maiden as a random variant for lillies of the valley
 - 
Added alabaster morris as a random variant for lillies of the valley
 - 
Added cardinalious as a random variant for lillies of the valley
 - 
Added lions tail as a random variant for orange tulips
 - 
Added bright lights as a random variant for orange tulips
 - 
Added pixies chair as a random variant for orange tulips
 - 
Added dollhouse daisy as a random variant for orange tulips
 - 
Added dixie gold as a random variant for orange tulips
 - 
Added nymphicus as a random variant for orange tulips
 - 
Added dragonail as a random variant for orange tulips
 - 
Added trailing pinwheel as a random variant for orange tulips
 - 
Added lookouts lantern as a random variant for orange tulips
 - 
Added edelweiss as a random variant for oxeye daisies
 - 
Added magnolia as a random variant for oxeye daisies
 - 
Added fleabane as a random variant for oxeye daisies
 - 
Added shasta as a random variant for oxeye daisies
 - 
Added fortuna as a random variant for oxeye daisies
 - 
Added morning echo as a random variant for oxeye daisies
 - 
Added ranunculus as a random variant for pink tulips
 - 
Added dahlia as a random variant for pink tulips
 - 
Added snapdragon as a random variant for pink tulips
 - 
Added dainty morgana as a random variant for pink tulips
 - 
Added hogsmille as a random variant for pink tulips
 - 
Added arching crane as a random variant for pink tulips
 - 
Added velvet lady as a random variant for pink tulips
 - 
Added autumn guest as a random variant for pink tulips
 - 
Added cherrybell as a random variant for pink tulips
 - 
Added sweet confetti as a random variant for pink tulips
 - 
Added spring peplum as a random variant for pink tulips
 - 
Added rivergrace as a random variant for pink tulips
 - 
Added vibrant coronet as a random variant for pink tulips
 - 
Added surf lilac as a random variant for pink tulips
 - 
Added charming suitor as a random variant for poppies
 - 
Added midnight marvel as a random variant for poppies
 - 
Added regal sonnet as a random variant for poppies
 - 
Added moorscape as a random variant for poppies
 - 
Added tropical basho as a random variant for poppies
 - 
Added magnum oculus as a random variant for poppies
 - 
Added rosa regalis as a random variant for poppies
 - 
Added bold sunrise as a random variant for poppies
 - 
Added woolflower as a random variant for red tulips
 - 
Added camellia as a random variant for red tulips
 - 
Added holland breeze as a random variant for red tulips
 - 
Added combriana as a random variant for red tulips
 - 
Added black eyed susan as a random variant for sunflowers
 - 
Added bicolor sunflower as a random variant for sunflowers
 - 
Added cherokee sunset as a random variant for sunflowers
 - 
Added leon del sol as a random variant for sunflowers
 - 
Added merryberry as a random variant for torchflowers
 - 
Added eldercurrant as a random variant for torchflowers
 - 
Added foxfruit as a random variant for torchflowers
 - 
Added cheery cherry as a random variant for torchflowers
 - 
Added mega mushroom as a random variant for torchflowers
 - 
Added festiflower as a random variant for torchflowers
 - 
Added jack o luna as a random variant for torchflowers
 - 
Added birthday blossom as a random variant for torchflowers
 - 
Added feisty firework as a random variant for torchflowers
 - 
Added eleggantia as a random variant for torchflowers
 - 
Added cupids care as a random variant for torchflowers
 - 
Added winterkin as a random variant for torchflowers
 - 
Added sparklestar as a random variant for torchflowers
 - 
Added goldenglow as a random variant for torchflowers
 - 
Added neonara as a random variant for torchflowers
 - 
Added bite weed as a random variant for torchflowers
 - 
Added prickly plum as a random variant for torchflowers
 - 
Added crystal lily as a random variant for torchflowers
 - 
Added armored azalea as a random variant for torchflowers
 - 
Added butterflora as a random variant for torchflowers
 - 
Added herald of dawn as a random variant for torchflowers
 - 
Added gardenia as a random variant for white tulips
 - 
Added dogwood as a random variant for white tulips
 - 
Added moonflower as a random variant for white tulips
 - 
Added summer sweet as a random variant for white tulips
 - 
Added squirrels ear as a random variant for white tulips
 - 
Added new music track "Antimo and Welles - Competitor Village" to the Overworld
 - 
Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld
 - 
Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld
 - 
Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld
 - 
Added new music track "Antimo and Welles - Soren Theme" to the Overworld
 - 
Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld
 - 
Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld
 - 
Added new music track "Antimo and Welles - Zoom" to the Overworld
 - 
Added new music track "Antimo and Welles - Bowie Wallow" to the Nether
 - 
Added new music track "Antimo and Welles - Dark Nether" to the Nether
 - 
Added new music track "Eugnosis - Humus-Sifting" to the Nether
 - 
Added new music track "Antimo and Welles - Mush Room" to the Nether
 - 
Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether
 - 
Added new music track "Peter Hont - Basalt Deltas 1" to the Nether
 - 
Added new music track "Peter Hont - Basalt Deltas 2" to the Nether
 - 
Added new music track "Peter Hont - Basalt Deltas 3" to the Nether
 - 
Added new music track "Peter Hont - Basalt Deltas 4" to the Nether
 - 
Added new music track "Eugnosis - Crimson Forest" to the Nether
 - 
Added new music track "Peter Hont - Nether Wastes" to the Nether
 - 
Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether
 - 
Added new music track "Eugnosis - Warped Forest" to the Nether
 - 
Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End
 - 
Added new music track "Antimo and Welles - The Oasis" to the Nether and End
 - 
Added new music track "Antimo and Welles - Prisoner X" to the Nether and End
 - 
Added new music track "Antimo and Welles - Cave" to the End
 - 
Added new music track "Antimo and Welles - Dark Sky" to the End
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Added new music track "Antimo and Welles - Darkness" to the End
 - 
Added new music track "Antimo and Welles - Detective Jesse" to the End
 - 
Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End
 - 
Added new music track "C418 - Halloween 1" to the End
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Added new music track "C418 - Halloween 2" to the End
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Added new music track "C418 - Halloween 3" to the End
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Added new music track "C418 - Halloween Nether 1" to the End
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Added new music track "C418 - Halloween Nether 2" to the End
 - 
Added new music track "C418 - Halloween The End" to the End
 - 
Added new music track "Antimo and Welles - Heist" to the End
 - 
Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End
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Added new music track "Antimo and Welles - Library Atmosphere" to the End
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Added new music track "Antimo and Welles - Oak" to the End
 - 
Added new music track "Antimo and Welles - Old Friends" to the End
 - 
Added new music track "Antimo and Welles - The Spire" to the End
 - 
Added new music track "Antimo and Welles - Wonderland" to the End
 - 
Added new record track "Antimo and Welles - Ivor Fight" to the 13 record
 - 
Added new record track "Antimo and Welles - Fighting" to the Blocks record
 - 
Added new record track "Antimo and Welles - Milo" to the Blocks record
 - 
Added new record track "Antimo and Welles - Challenge Room" to the Blocks record
 - 
Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record
 - 
Added new record track "C418 - Chris" to the Far record
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Added new record track "Antimo and Welles - Farlands Credits" to the Far record
 - 
Added new record track "Antimo and Welles - Jesse" to the Mall record
 - 
Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record
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Added new record track "Antimo and Welles - Redstone Baby" to the Stal record
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Added new record track "Peter Hont - Beach House" to the Strad record
 - 
Added new record track "Antimo and Welles - Stone By Stone" to the Strad record
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Added new record track "Antimo and Welles - Training Montage" to the Wait record
 - 
Added new record track "Antimo and Welles - Blaze Rods" to the Ward record
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Added new record track "Antimo and Welles - Spooky Credits" to the Ward record
 - 
Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record
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Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record
 - 
Added new record track "Antimo and Welles - No More Creepers" to the Otherside record
 - 
Added new record track "Antimo and Welles - Wandering Star" to the Otherside record
 - 
Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record
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Added new record track "Antimo and Welles - Mob Grinder" to the Creator record
 - 
Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record
 - 
Added new record track "Antimo and Welles - Sport Central" to the Precipice record
 - 
Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record
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Added new record track "Antimo and Welles - Jack's Lament" to the Tears record
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Added new record track "Antimo and Welles - Fred Trivia" to the Tears record
 - 
Added new record track "Peter Hont - Mojam" to the Lava Chicken record
 - 
Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record
 - 
Added new sounds for downwards bubble columns
 - 
Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)
 - 
Added new sounds for vaults (ejecting item & opening)
 - 
Added new sounds for death smoke (added to players and all mobs)
 - 
Added new sounds for critical hits
 - 
Added new sounds for strong attacks
 - 
Added new sounds for sweep attacks
 - 
Added new sounds for shield blocking
 - 
Added new sounds for blazes (breathe, death, fireball, hit, & hovering)
 - 
Added new sounds for cats (death)
 - 
Added new sounds for chickens (death & hurt)
 - 
Added new sounds for cows (death)
 - 
Added new sounds for drowneds (trident throw)
 - 
Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)
 - 
Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)
 - 
Added new sounds for ghasts (death & fireball)
 - 
Added new sounds for guardians (death, hit, idle, & laser)
 - 
Added new sounds for elder guardians (death, hit, idle, & laser)
 - 
Added new sounds for husks (death, hurt, & idle)
 - 
Added new sounds for magma cubes (death, hurt, jump, & land)
 - 
Added new sounds for pigs (death)
 - 
Added new sounds for piglins (death & hurt)
 - 
Added new sounds for sheep (death)
 - 
Added new sounds for skeletons (death)
 - 
Added new sounds for slimes (death & hurt)
 - 
Added new sounds for spiders (hurt)
 - 
Added new sounds for vexes (hurt)
 - 
Added new sounds for wither skeletons (death, hurt, & idle)
 - 
Added new sounds for zombies (death)
 - 
Added new sounds for zombified piglins (death & hurt)
 - 
Added new sounds for bows (shooting & arrow impact)
 - 
Added new sound for ui buttons
 - 
Added new sounds for explosions
 - 
Added new sounds for experience (level up & orb)
 - 
Added new sounds for throwing projectiles
 - 
Added new sounds for advancements (toast in, toast out, & challenge complete)
 - 
Added "C418 - Battle Mode 1" to raids and ominous trials
 - 
Added "C418 - Battle Mode 2" to raids and ominous trials
 - 
Added "C418 - Battle Mode 3" to raids and ominous trials
 - 
Added "C418 - Battle Mode 4" to raids and ominous trials
 - 
Added variated textures for grass blocks
 - 
Added variated textures for dirt
 - 
Added variated textures for podzol
 - 
Added variated textures for mycelium
 - 
Added variated textures for dirt paths
 - 
Added variated textures for crimson nylium
 - 
Added variated textures for warped nylium
 - 
Added variated textures for stone
 - 
Added variated textures for deepslate
 - 
Added variated textures for bedrock
 - 
Added variated textures for gravel
 - 
Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}
 - 
Added unique update-based title screen logos depending on the version played
 - 
Added unique panorama when playing in 1.21.5
 - 
Added unique panorama when playing in 1.21.6-1.21.8
 - 
Added unique panorama when playing in 1.21.9
 - 
Added starfish sand as a variant of sand in ocean biomes {Optifine Required}
 - 
Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}
 - 
Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}
 - 
Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}
 - 
Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}
 - 
Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}
 - 
Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}
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Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}
 - 
Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}
 - 
Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}
 - 
Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}
 - 
Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}
 - 
Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}
 - 
Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}
 - 
Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}
 - 
Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}
 - 
Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}
 - 
Added feathered elytra (elytra) {Optifine Required}
 - 
Added golden parrot wings (elytra) {Optifine Required}
 - 
Added toucan wings (elytra) {Optifine Required}
 - 
Added raven wings (elytra) {Optifine Required}
 - 
Added vulture wings (elytra) {Optifine Required}
 - 
Added cold chicken wings (elytra) {Optifine Required}
 - 
Added warm chicken wings (elytra) {Optifine Required}
 - 
Added midnight chicken wings (elytra) {Optifine Required}
 - 
Added cluckshroom wings (elytra) {Optifine Required}
 - 
Added amber chicken wings (elytra) {Optifine Required}
 - 
Added stormy chicken wings (elytra) {Optifine Required}
 - 
Added bronzed chicken wings (elytra) {Optifine Required}
 - 
Added fancy chicken wings (elytra) {Optifine Required}
 - 
Added duck wings (elytra) {Optifine Required}
 - 
Added gold crested chicken wings (elytra) {Optifine Required}
 - 
Added skewbald chicken wings (elytra) {Optifine Required}
 - 
Added membranous elytra (elytra) {Optifine Required}
 - 
Added bat wings (elytra) {Optifine Required}
 - 
Added butterfly wings (elytra) {Optifine Required}
 - 
Added monarch butterfly wings (elytra) {Optifine Required}
 - 
Added blue morpho wings (elytra) {Optifine Required}
 - 
Added viticulture (elytra) {Optifine Required}
 - 
Added flight of zenith (elytra) {Optifine Required}
 - 
Added around the world (elytra) {Optifine Required}
 - 
Added veiled in shadow (elytra) {Optifine Required}
 - 
Added starwings (elytra) {Optifine Required}
 - 
Added ascending majesty (elytra) {Optifine Required}
 - 
Added adrift in ice and fire (elytra) {Optifine Required}
 - 
Added layered elytra (elytra) {Optifine Required}
 - 
Added flight of the forest (elytra) {Optifine Required}
 - 
Added above the currents (elytra) {Optifine Required}
 - 
Added red taipan (elytra) {Optifine Required}
 - 
Added imperial glider (elytra) {Optifine Required}
 - 
Added wings of corruption (elytra) {Optifine Required}
 - 
Added garuda (elytra) {Optifine Required}
 - 
Added fire berry elytra (elytra) {Optifine Required}
 - 
Added double wing elytra (elytra) {Optifine Required}
 - 
Added crimson fireburst (elytra) {Optifine Required}
 - 
Added ampere elytra (elytra) {Optifine Required}
 - 
Added billowing mystic (elytra) {Optifine Required}
 - 
Added aloft in darkness (elytra) {Optifine Required}
 - 
Added coalescing wealds (elytra) {Optifine Required}
 - 
Added swaying sea life (elytra) {Optifine Required}
 - 
Added glittering stones (elytra) {Optifine Required}
 - 
Added eyelet elytra (elytra) {Optifine Required}
 - 
Added streaming solstice (elytra) {Optifine Required}
 - 
Added swooping cerise (elytra) {Optifine Required}
 - 
Added flourishing fauna (elytra) {Optifine Required}
 - 
Added undead sails (elytra) {Optifine Required}
 - 
Added hovering blaze (elytra) {Optifine Required}
 - 
Added cambered elytra (elytra) {Optifine Required}
 - 
Added inimitable (elytra) {Optifine Required}
 - 
Added bounding jade (elytra) {Optifine Required}
 - 
Added prismawing (elytra) {Optifine Required}
 - 
Added flame elytra (elytra) {Optifine Required}
 - 
Added blighted skulls (elytra) {Optifine Required}
 - 
Added eternal illumination (elytra) {Optifine Required}
 - 
Added weathered wings (elytra) {Optifine Required}
 - 
Added cape elytra (elytra) {Optifine Required}
 - 
Added sepulcher stalker (elytra) {Optifine Required}
 - 
Added aether brise (elytra) {Optifine Required}
 - 
Added wandering dusk (elytra) {Optifine Required}
 - 
Added climbing canopy (elytra) {Optifine Required}
 - 
Added windbound magister (elytra) {Optifine Required}
 - 
Added cloak elytra (elytra) {Optifine Required}
 - 
Added shrouded quasar (elytra) {Optifine Required}
 - 
Added sonic boom (elytra) {Optifine Required}
 - 
Added moon phases (elytra) {Optifine Required}
 - 
Added seeing wings (elytra) {Optifine Required}
 - 
Added iniquitous elytra (elytra) {Optifine Required}
 - 
Added bound elytra (elytra) {Optifine Required}
 
Changes & Fixes:
- 
Changed the volume of various background music to balance them
 - 
Changed the volume of various records to balance them
 - 
Changed the volume of various sound effects to balance them
 - 
Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from
 - 
Changed sweep attack particle textures
 - 
Changed water (flow & still) textures
 - 
Changed wooden spear (inventory) texture
 - 
Changed golden spear (inventory) texture
 - 
Changed stone spear (inventory) texture
 - 
Changed copper spear (inventory) texture
 - 
Changed iron spear (inventory) texture
 - 
Changed diamond spear (inventory) texture
 - 
Changed netherite spear (inventory) texture
 - 
Changed raw iron (item) texture
 - 
Changed raw gold (item) texture
 - 
Changed raw copper (item) texture
 - 
Changed copper ingot texture
 - 
Changed copper nugget texture
 - 
Changed copper sword texture
 - 
Changed copper axe texture
 - 
Changed copper pickaxe texture
 - 
Changed copper shovel texture
 - 
Changed copper hoe texture
 - 
Changed copper helmet texture
 - 
Changed copper chestplate texture
 - 
Changed copper leggings texture
 - 
Changed copper boots texture
 - 
Changed copper armor (1 & 2) textures
 - 
Changed copper horse armor (item & model) textures
 - 
Changed dennis painting texture
 - 
Changed lava chicken record texture
 - 
Changed oak shelf texture
 - 
Changed spruce shelf texture
 - 
Changed birch shelf texture
 - 
Changed jungle shelf texture
 - 
Changed acacia shelf texture
 - 
Changed dark oak shelf texture
 - 
Changed crimson shelf texture
 - 
Changed warped shelf texture
 - 
Changed mangrove shelf texture
 - 
Changed bamboo shelf texture
 - 
Changed cherry shelf texture
 - 
Changed pale oak shelf texture
 - 
Changed copper bars (normal, exposed, weathered, & oxidized) textures
 - 
Changed chiseled copper (normal) texture
 - 
Changed copper block (normal) texture
 - 
Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures
 - 
Changed copper chain (block & item) textures
 - 
Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures
 - 
Changed copper grate (normal) texture
 - 
Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures
 - 
Changed copper torch (block & item) textures
 - 
Changed torch (block & item) textures
 - 
Changed soul torch (block & item) textures
 - 
Changed redstone torch (block & item) textures
 - 
Changed lever (block & item) textures
 - 
Changed redstone repeater texture
 - 
Changed redstone comparator texture
 - 
Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures
 - 
Changed cut copper (normal) texture
 - 
Changed lightning rod (exposed, weathered, & oxidized) textures
 - 
Changed raw copper block texture
 - 
Changed copper chest (normal, exposed, weathered, & oxidized) textures
 - 
Changed copper golem (normal, exposed, weathered, & oxidized) textures
 - 
Changed copper golem spawn egg texture
 - 
Changed raw copper texture
 - 
Changed trial key texture
 - 
Changed enus lang file
 - 
Changed all potion names
 - 
Changed all splash potion names
 - 
Changed all lingering potion names
 - 
Changed all tipped arrow names
 - 
Fixed missing dennis painting text color and text icons
 - 
Fixed missing white centered text for llama and camel guis
 - 
Changed netherite armor (layer1 & layer2) textures
 - 
Changed netherite helmet (item) texture
 - 
Changed netherite chestplate (item) texture
 - 
Changed netherite leggings (item) texture
 - 
Changed netherite boots (item) texture
 - 
Changed diamond armor (layer1 & layer2) textures
 - 
Changed diamond helmet (item) texture
 - 
Changed diamond chestplate (item) texture
 - 
Changed diamond leggings (item) texture
 - 
Changed diamond boots (item) texture
 - 
Changed iron armor (layer1 & layer2) textures
 - 
Changed iron helmet (item) texture
 - 
Changed iron chestplate (item) texture
 - 
Changed iron leggings (item) texture
 - 
Changed iron boots (item) texture
 - 
Changed chainmail armor (layer1 & layer2) textures
 - 
Changed chainmail helmet (item) texture
 - 
Changed chainmail chestplate (item) texture
 - 
Changed chainmail leggings (item) texture
 - 
Changed chainmail boots (item) texture
 - 
Changed golden armor (layer1 & layer2) textures
 - 
Changed golden helmet (item) texture
 - 
Changed golden chestplate (item) texture
 - 
Changed golden leggings (item) texture
 - 
Changed golden boots (item) texture
 - 
Changed leather armor (layer1 & layer2) textures
 - 
Changed leather helmet (item) texture
 - 
Changed leather chestplate (item) texture
 - 
Changed leather leggings (item) texture
 - 
Changed leather boots (item) texture
 - 
Changed turtle shell (layer1 & item) textures
 - 
Changed iron sword texture
 - 
Changed iron axe texture
 - 
Changed iron pickaxe texture
 - 
Changed iron shovel texture
 - 
Changed iron hoe texture
 - 
Changed iron ingot texture
 - 
Changed iron nugget texture
 - 
Changed stone sword texture
 - 
Changed stone axe texture
 - 
Changed stone pickaxe texture
 - 
Changed stone shovel texture
 - 
Changed stone hoe texture
 - 
Changed empty helmet slot gui texture
 - 
Changed empty chestplate slot gui texture
 - 
Changed empty leggings slot gui texture
 - 
Changed empty boots slot gui texture
 - 
Changed boots trim (item) overlay texture
 - 
Changed helmet trim (item) overlay texture
 - 
Changed entity interaction range name to attack reach
 - 
Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}
 - 
Changed pack.png icon {Java 1.20-1.21.9 pack only}
 - 
Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}
 - 
Changed arrow (item) texture
 - 
Changed spectral arrow (item) texture
 - 
Changed tipped arrow (base, head, long, & strong) textures
 - 
Changed spectral potion (potion) texture {Optifine Required}
 - 
Changed splash spectral potion (splash potion) texture {Optifine Required}
 - 
Changed lingering spectral potion (lingering potion) texture {Optifine Required}
 - 
Changed haste potion (potion) texture {Optifine Required}
 - 
Changed splash haste potion (splash potion) texture {Optifine Required}
 - 
Changed lingering haste potion (lingering potion) texture {Optifine Required}
 - 
Changed long haste potion (potion) texture {Optifine Required}
 - 
Changed long splash haste potion (splash potion) texture {Optifine Required}
 - 
Changed long lingering haste potion (lingering potion) texture {Optifine Required}
 - 
Changed strong haste potion (potion) texture {Optifine Required}
 - 
Changed strong splash haste potion (splash potion) texture {Optifine Required}
 - 
Changed strong lingering haste potion (lingering potion) texture {Optifine Required}
 - 
Changed hunger potion (potion) texture {Optifine Required}
 - 
Changed splash hunger potion (splash potion) texture {Optifine Required}
 - 
Changed lingering hunger potion (lingering potion) texture {Optifine Required}
 - 
Fixed dated lilypad textures {Bedrock pack only}
 - 
Changed models for iron bars
 - 
Changed crimson nylium (top & side) textures
 - 
Changed warped nylium (top & side) textures
 - 
Changed dirt path (side) texture
 - 
Changed grass block (side & side_overlay) textures
 - 
Changed mycelium (side) texture
 - 
Changed podzol (side) texture
 - 
Fixed incorrect magma animation {Bedrock pack only}
 - 
Changed red mushroom texture {Bedrock pack only}
 - 
Changed brown mushroom texture {Bedrock pack only}
 - 
Changed crimson fungus texture {Bedrock pack only}
 - 
Changed warped fungus texture {Bedrock pack only}
 - 
Fixed missing dry foliage colormap {Bedrock pack only}
 - 
Fixed missing leaf litter variants {Bedrock pack only}
 - 
Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}
 - 
Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}
 - 
Fixed gray falling leaf particles from birch leaves {Bedrock pack only}
 - 
Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}
 - 
Fixed missing wildflowers variants {Bedrock pack only}
 - 
Fixed incorrect grass side colors in certain biomes {Bedrock pack only}
 - 
Fixed broken grass side color on biome transitions {Bedrock pack only}
 - 
Removed various redundant poppy/dandelion biome features {Optifine Required}
 - 
Changed menu panorama textures {Bedrock pack only}
 - 
Changed azure bluet texture
 - 
Changed blue orchid texture
 - 
Changed buttercup texture
 - 
Changed caladenia texture
 - 
Changed cyan flower texture
 - 
Changed daffodil texture
 - 
Changed dandelion texture
 - 
Changed dryas texture
 - 
Changed fuchsia tulip texture
 - 
Changed giant sunflower (front & back) textures
 - 
Changed houstonia texture
 - 
Changed large sunflower (front & back) textures
 - 
Changed light blue tulip texture
 - 
Changed maximilian sunflower (front & back) textures
 - 
Changed medium sunflower (front & back) textures
 - 
Changed orange tulip texture
 - 
Changed paeonia texture
 - 
Changed pink tulip texture
 - 
Changed purple tulip texture
 - 
Changed red tulip texture
 - 
Changed rose texture
 - 
Changed white tulip texture
 - 
Changed yellow tulip texture
 - 
Changed sunflower (plant top) texture
 - 
Changed compass texture
 - 
Changed recovery compass texture
 - 
Changed arrow (model) texture when not using OptiFine
 - 
Changed spectral arrow (model) texture when not using OptiFine
 - 
Changed tipped arrow (model) texture when not using OptiFine
 - 
Changed accented font (minecraft, dungeons, story mode, new default+) textures
 - 
Fixed incorrect sky warrior lance (sword) emissive texture
 - 
Fixed incorrect iron chain textures {Java 1.21.9 only}
 - 
Changed jukebox/record player (top & top_on) textures
 - 
Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}
 - 
Changed bedrock texture
 - 
Changed chiseled deepslate texture
 - 
Changed chiseled stone bricks texture
 - 
Changed infested chiseled stone bricks texture
 - 
Changed coal ore texture
 - 
Changed cobbled deepslate texture
 - 
Changed cobblestone texture
 - 
Changed infested cobblestone texture
 - 
Changed copper ore (0-3) textures
 - 
Changed cracked deepslate bricks texture
 - 
Changed cracked deepslate tiles texture
 - 
Changed cracked stone bricks texture
 - 
Changed infested cracked stone bricks texture
 - 
Changed deepslate (top & side) textures
 - 
Changed infested deepslate (top & side) textures
 - 
Changed deepslate bricks texture
 - 
Changed deepslate coal ore (top & side) textures
 - 
Changed deepslate copper ore (top_0-3 & side_0-3) textures
 - 
Changed deepslate diamond ore (top & side) textures
 - 
Changed deepslate emerald ore (top & side) textures
 - 
Changed deepslate gold ore (top & side) textures
 - 
Changed deepslate iron ore (top & side) textures
 - 
Changed deepslate lapis ore (top & side) textures
 - 
Changed deepslate redstone ore (top & side) textures
 - 
Changed deepslate tiles texture
 - 
Changed sculk catalyst (side & bottom) textures
 - 
Changed diamond ore texture
 - 
Changed double cobbled deepslate slab texture
 - 
Changed double cobblestone slab texture
 - 
Changed double deepslate brick slab texture
 - 
Changed double deepslate tile slab texture
 - 
Changed double mossy cobblestone slab texture
 - 
Changed double mossy stone brick slab (top & side) textures
 - 
Changed double polished deepslate slab (top & side) textures
 - 
Changed double stone brick slab (top & side) textures
 - 
Changed double stone slab texture
 - 
Changed emerald ore texture
 - 
Changed gold ore texture
 - 
Changed gravel texture
 - 
Changed iron ore texture
 - 
Changed lapis ore texture
 - 
Changed mossy cobblestone texture
 - 
Changed mossy stone bricks texture
 - 
Changed infested mossy stone bricks texture
 - 
Changed polished deepslate texture
 - 
Changed redstone ore texture
 - 
Changed reinforced deepslate (top, side, & bottom) textures
 - 
Changed stone texture
 - 
Changed infested stone texture
 - 
Changed stone bricks texture
 - 
Changed infested stone bricks texture
 - 
Changed ocean mossy cobblestone texture {Optifine Required}
 - 
Changed ocean mossy stone bricks texture {Optifine Required}
 - 
Changed ocean infested mossy stone bricks texture {Optifine Required}
 - 
Changed ocean sand variants to apply on all ocean biomes {Optifine Required}
 - 
Changed ocean sand (3 & 4) textures {Optifine Required}
 - 
Removed cold sand variants {Optifine Required}
 - 
Removed warm sand variants {Optifine Required}
 - 
Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}
 - 
Changed ocean gravel (3 & 4) textures {Optifine Required}
 - 
Removed cold gravel variants {Optifine Required}
 - 
Removed warm gravel variants {Optifine Required}
 - 
Changed cold ocean mossy cobblestone texture {Optifine Required}
 - 
Changed cold ocean mossy stone bricks texture {Optifine Required}
 - 
Changed cold ocean infested mossy stone bricks texture {Optifine Required}
 - 
Changed warm ocean mossy cobblestone texture {Optifine Required}
 - 
Changed warm ocean mossy stone bricks texture {Optifine Required}
 - 
Changed warm ocean infested mossy stone bricks texture {Optifine Required}
 - 
Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}
 - 
Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}
 - 
Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}
 - 
Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}
 - 
Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}
 - 
Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type
 - 
Changed item frame (block & item) textures
 - 
Changed camel saddle texture
 - 
Changed horse saddle texture
 - 
Changed donkey saddle texture
 - 
Changed mule saddle texture
 - 
Changed skeleton horse saddle texture
 - 
Changed zombie horse saddle texture
 - 
Changed ravager texture
 - 
Changed pig saddle texture
 - 
Changed strider saddle texture
 - 
Changed horse gui texture
 - 
Changed bundle (normal, open_back, & open_front) textures
 - 
Changed leather texture
 - 
Changed leather horse armor (item & model) textures
 - 
Changed saddle (item) texture
 - 
Changed all dragon horse saddle textures {Optifine Required}
 - 
Changed thief ravager texture {Optifine Required}
 - 
Changed ice ravager texture {Optifine Required}
 - 
Renamed leather wood shield to leather shield (shield) {Optifine Required}
 - 
Retextured leather shield (shield) {Optifine Required}
 - 
Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}
 - 
Renamed stone wood shield to stone shield (shield) {Optifine Required}
 - 
Renamed golden wood shield to golden shield (shield) {Optifine Required}
 - 
Renamed diamond wood shield to diamond shield (shield) {Optifine Required}
 - 
Renamed netherite wood shield to netherite shield (shield) {Optifine Required}
 - 
Changed tooltip box (background & frame) gui textures
 - 
Changed realms invitations icons gui texture
 - 
Changed realms news notification mainscreen gui texture
 - 
Changed realms trial icon gui texture
 - 
Changed powder snow freezing overlay gui texture
 - 
Changed icons gui texture
 - 
Changed widgets gui texture
 - 
Changed inventory slot highlight gui textures
 - 
Changed bundle bar progress gui textures
 - 
Changed bundle slot gui textures
 - 
Changed armor bar gui textures
 - 
Changed crosshair gui texture
 - 
Changed attack indicator gui textures
 - 
Changed shield indicator gui textures
 - 
Changed hotbar highlight gui texture
 - 
Changed locator bar arrow gui textures
 - 
Changed locator bar background gui texture
 - 
Changed locator bar bowtie gui texture
 - 
Changed locator bar player gui textures
 - 
Changed heart container gui textures
 - 
Changed frozen heart gui textures
 - 
Changed vehicle heart gui textures
 - 
Changed withered heart gui textures
 - 
Changed news gui texture
 - 
Changed trial available gui texture
 - 
Changed unseen notification gui texture
 - 
Changed notification (1-5 & more) gui textures
 - 
Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}
 - 
Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}
 - 
Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}
 - 
Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}
 - 
Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}
 - 
Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}
 - 
Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}
 - 
Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}
 - 
Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}
 - 
Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}
 - 
Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}
 - 
Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}
 - 
Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}
 - 
Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}
 - 
Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}
 - 
Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}
 - 
Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}
 - 
Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}
 - 
Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}
 - 
Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}
 - 
Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}
 - 
Renamed chicken elytra to chicken wings (elytra) {Optifine Required}
 - 
Retextured chicken wings (elytra) {Optifine Required}
 - 
Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}
 - 
Retextured red parrot wings (elytra) {Optifine Required}
 - 
Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}
 - 
Retextured cyan parrot wings (elytra) {Optifine Required}
 - 
Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}
 - 
Retextured green parrot wings (elytra) {Optifine Required}
 - 
Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}
 - 
Retextured gray parrot wings (elytra) {Optifine Required}
 - 
Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}
 - 
Retextured blue parrot wings (elytra) {Optifine Required}
 - 
Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}
 - 
Retextured ender dragon wings (elytra) {Optifine Required}
 - 
Renamed phantom elytra to phantom wings (elytra) {Optifine Required}
 - 
Retextured phantom wings (elytra) {Optifine Required}
 - 
Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}
 - 
Retextured emerald elegance (elytra) {Optifine Required}
 - 
Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}
 - 
Retextured obsidian orbiter (elytra) {Optifine Required}
 - 
Removed crying obsidian elytra (elytra) {Optifine Required}
 - 
Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}
 - 
Retextured veil of diamond (elytra) {Optifine Required}
 - 
Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}
 - 
Retextured a lapis sky (elytra) {Optifine Required}
 - 
Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}
 - 
Retextured primordial netherite (elytra) {Optifine Required}
 
Ver. 1.80 - 6/25/2025 - "Tridents & Terrain Update"
======================
Additions:
- 
Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}
 - 
Added random bushy variant for acacia leaves
 - 
Added random bushy variant for azalea leaves
 - 
Added random bushy variant for birch leaves
 - 
Added random bushy variant for cherry leaves
 - 
Added random bushy variant for dark oak leaves
 - 
Added random bushy variant for flowering azalea leaves
 - 
Added random bushy variant for jungle leaves
 - 
Added random bushy variant for mangrove leaves
 - 
Added random bushy variant for oak leaves
 - 
Added random bushy variant for pale oak leaves
 - 
Added random bushy variant for spruce leaves
 - 
Added random thorned variant for spruce leaves
 - 
Added C418 - "Battlemode 1" as background music during the ender dragon fight
 - 
Added C418 - "Battlemode 2" as background music during the ender dragon fight
 - 
Added C418 - "Battlemode 3" as background music during the ender dragon fight
 - 
Added C418 - "Battlemode 4" as background music during the ender dragon fight
 - 
Added random variants for magma blocks
 - 
Added random variants for basalt deltas magma blocks {Optifine Required}
 - 
Added random variants for ocean magma blocks {Optifine Required}
 - 
Added random variants for soul sand valley magma blocks {Optifine Required}
 - 
Added height-based variants for bamboo stalks {Optifine Required}
 - 
Added long grass blocks over grass blocks in jungle biomes {Optifine Required}
 - 
Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}
 - 
Added long podzol over podzol in jungle biomes {Optifine Required}
 - 
Added long dirt paths over dirt paths in jungle biomes {Optifine Required}
 - 
Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}
 - 
Added full grass blocks over grass blocks in snowy biomes {Optifine Required}
 - 
Added full podzol over podzol in snowy biomes {Optifine Required}
 - 
Added full dirt paths over dirt paths in snowy biomes {Optifine Required}
 - 
Added snowy short grass over short grass in snowy biomes {Optifine Required}
 - 
Added full mycelium over mycelium in snowy biomes {Optifine Required}
 - 
Added lotus flower lily pads as random variants for lily pads
 - 
Added random variants for snowy grass blocks
 - 
Added random variants for snow layers
 - 
Added random variants for snow blocks
 - 
Added additional random variant for sunflowers
 - 
Added random texture/model variants for red mushrooms
 - 
Added random texture/model variants for brown mushrooms
 - 
Added random texture/model variants for crimson fungi
 - 
Added random texture/model variants for warped fungi
 - 
Added random texture variants for red mushroom blocks
 - 
Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}
 - 
Added mojang office elytra (elytra) {Optifine Required}
 - 
Added home elytra (elytra) {Optifine Required}
 - 
Added menace elytra (elytra) {Optifine Required}
 - 
Added yearn elytra (elytra) {Optifine Required}
 - 
Added common elytra (elytra) {Optifine Required}
 - 
Added oxeye elytra (elytra) {Optifine Required}
 - 
Added alternate home elytra (elytra) {Optifine Required}
 - 
Added alternate menace elytra (elytra) {Optifine Required}
 - 
Added alternate yearn elytra (elytra) {Optifine Required}
 - 
Added gold trident (sword/trident) {Optifine Required}
 - 
Added plant wrapped trident (sword/trident) {Optifine Required}
 - 
Added skull trident (sword/trident) {Optifine Required}
 - 
Added sea prism trident (sword/trident) {Optifine Required}
 - 
Added bone trident (sword/trident) {Optifine Required}
 - 
Added rubedo canines (sword/trident) {Optifine Required}
 - 
Added emperor's reign (sword/trident) {Optifine Required}
 - 
Added emerald trident (sword/trident) {Optifine Required}
 - 
Added steel trident (sword/trident) {Optifine Required}
 - 
Added tears of the deep (sword/trident) {Optifine Required}
 - 
Added nether geode (sword/trident) {Optifine Required}
 - 
Added hydra (sword/trident) {Optifine Required}
 - 
Added crystal trident (sword/trident) {Optifine Required}
 - 
Added transpicuous trident (sword/trident) {Optifine Required}
 - 
Added trident of the lyre (sword/trident) {Optifine Required}
 - 
Added lazuli liberator (sword/trident) {Optifine Required}
 - 
Added combat trident (sword/trident) {Optifine Required}
 - 
Added diamond trident (sword/trident) {Optifine Required}
 - 
Added master trident (sword/trident) {Optifine Required}
 - 
Added void vaulter (sword/trident) {Optifine Required}
 - 
Added barbed trident (sword/trident) {Optifine Required}
 - 
Added lost shadow (sword/trident) {Optifine Required}
 - 
Added consecrator (sword/trident) {Optifine Required}
 - 
Added trident of charms (sword/trident) {Optifine Required}
 - 
Added quindent (sword/trident) {Optifine Required}
 - 
Added smouldering snowveil (sword/trident) {Optifine Required}
 - 
Added dragon claw (sword/trident) {Optifine Required}
 - 
Added the queen's relic (sword/trident) {Optifine Required}
 - 
Added dangpa (sword/trident) {Optifine Required}
 - 
Added ruby reverence (sword/trident) {Optifine Required}
 - 
Added paramount (sword/trident) {Optifine Required}
 - 
Added diatonic druse (sword/trident) {Optifine Required}
 - 
Added bident (sword/trident) {Optifine Required}
 - 
Added forked lightning (sword/trident) {Optifine Required}
 - 
Added verdigris bident (sword/trident) {Optifine Required}
 - 
Added corrupted bident (sword/trident) {Optifine Required}
 - 
Added royal trident (sword/trident) {Optifine Required}
 - 
Added kingdom trident (sword/trident) {Optifine Required}
 - 
Added trident of chaos (sword/trident) {Optifine Required}
 - 
Added healing grace (sword/trident) {Optifine Required}
 - 
Added pike (sword/trident) {Optifine Required}
 - 
Added spear of the ring (sword/trident) {Optifine Required}
 - 
Added constancy pike (sword/trident) {Optifine Required}
 - 
Added burning boughs (sword/trident) {Optifine Required}
 - 
Added voulge (axe/trident) {Optifine Required}
 - 
Added nefarious edge (axe/trident) {Optifine Required}
 - 
Added warrior voulge (axe/trident) {Optifine Required}
 - 
Added lunation (axe/trident) {Optifine Required}
 - 
Added partisan (sword/trident) {Optifine Required}
 - 
Added flame spear (sword/trident) {Optifine Required}
 - 
Added noctivagant (sword/trident) {Optifine Required}
 - 
Added copper conductor (sword/trident) {Optifine Required}
 - 
Added harpoon (sword/trident) {Optifine Required}
 - 
Added magenta mire (sword/trident) {Optifine Required}
 - 
Added interlinked harpoon (sword/trident) {Optifine Required}
 - 
Added red sidewinder (sword/trident) {Optifine Required}
 - 
Added pudao (sword/trident) {Optifine Required}
 - 
Added mind bender (sword/trident) {Optifine Required}
 - 
Added glaive of jade (sword/trident) {Optifine Required}
 - 
Added unbreakable edge (sword/trident) {Optifine Required}
 - 
Added ranseur (sword/trident) {Optifine Required}
 - 
Added riven fire (sword/trident) {Optifine Required}
 - 
Added desert defender (sword/trident) {Optifine Required}
 - 
Added all spear (sword/trident) {Optifine Required}
 - 
Added soul trident (sword/trident) {Optifine Required}
 - 
Added netherite trident (sword/trident) {Optifine Required}
 - 
Added world trident (sword/trident) {Optifine Required}
 - 
Added cerise regalia (sword/trident) {Optifine Required}
 - 
Added curved spear (sword/trident) {Optifine Required}
 - 
Added calming reservoir (sword/trident) {Optifine Required}
 - 
Added spear of the stars (sword/trident) {Optifine Required}
 - 
Added gamma point (sword/trident) {Optifine Required}
 - 
Added pitchfork (sword/trident) {Optifine Required}
 - 
Added agroforestry (sword/trident) {Optifine Required}
 - 
Added veiled fork (sword/trident) {Optifine Required}
 - 
Added mystic blossom (sword/trident) {Optifine Required}
 - 
Added spetum (sword/trident) {Optifine Required}
 - 
Added accreting frost (sword/trident) {Optifine Required}
 - 
Added redstone spetum (sword/trident) {Optifine Required}
 - 
Added angel spear (sword/trident) {Optifine Required}
 - 
Added dungeons trident (sword/trident) {Optifine Required}
 - 
Added rouge riptide (sword/trident) {Optifine Required}
 - 
Added victory of gold (sword/trident) {Optifine Required}
 - 
Added cascade (sword/trident) {Optifine Required}
 - 
Added casting trident (sword/trident) {Optifine Required}
 - 
Added event horizon (sword/trident) {Optifine Required}
 - 
Added trident of the blaze (sword/trident) {Optifine Required}
 - 
Added wretched trident (sword/trident) {Optifine Required}
 - 
Added auroral apex (sword/trident) {Optifine Required}
 - 
Added dwindling dead (sword/trident) {Optifine Required}
 - 
Added quiet glade (sword/trident) {Optifine Required}
 - 
Added broad trident (sword/trident) {Optifine Required}
 - 
Added dark trident (sword/trident) {Optifine Required}
 - 
Added tornado trident (sword/trident) {Optifine Required}
 - 
Added sun spire (sword/trident) {Optifine Required}
 
Changes & Fixes:
- 
Changed all biome colormaps
 - 
Changed Amos Roddy - "Below and Above" to be able to play in The End
 - 
Changed Amos Roddy - "O's Piano" to be able to play in The End
 - 
Changed Amos Roddy - "Fireflies" to be able to play in The End
 - 
Changed Lena Raine - "Eld Unknown" to be able to play in The End
 - 
Changed Lena Raine - "Ancestry" to be able to play in The End
 - 
Changed Lena Raine - "So Below" to be able to play in The End
 - 
Changed C418 - "Ki" to be able to play in The End
 - 
Changed C418 - "Excuse" to be able to play in The End
 - 
Changed C418 - "The End" music file
 - 
Fixed missing biome color blending for spruce and birch leaves
 - 
Changed flame particle texture
 - 
Changed lava particle texture
 - 
Changed lava smoke particle texture
 - 
Changed lava splash particle texture
 - 
Changed soul fire flame particle texture
 - 
Changed splash (0-3) particle textures
 - 
Changed underwater (0-3) particle textures
 - 
Changed lantern texture
 - 
Changed soul lantern texture
 - 
Changed snow (weather) texture
 - 
Changed dark oak log (top & side) textures
 - 
Changed stripped dark oak log (top & side) textures
 - 
Changed all hanging sign (normal, item, & gui) textures
 - 
Changed trident (in_hand & throwing) models
 - 
Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}
 - 
Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}
 - 
Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}
 - 
Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}
 - 
Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}
 - 
Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}
 - 
Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}
 - 
Changed lilypad handheld color (color.properties) {Optifine Required}
 - 
Changed grass block (snow) texture
 - 
Changed snow block texture
 - 
Changed powder snow texture
 - 
Changed snow golem texture
 - 
Changed powder snow bucket texture
 - 
Changed snow golem spawn egg texture
 - 
Changed snowball texture
 - 
Changed melon golem texture {Optifine Required}
 - 
Changed admin snow golem texture {Optifine Required}
 - 
Changed various biome stone textures in snowy plains {Optifine Required}
 - 
Changed various biome stone textures in badlands {Optifine Required}
 - 
Changed various biome stone textures in deserts {Optifine Required}
 - 
Changed snow overlay texture {Optifine Required}
 - 
Changed rocky grass block texture {Optifine Required}
 - 
Changed rocky snowy grass block texture {Optifine Required}
 - 
Changed rocky podzol texture {Optifine Required}
 - 
Changed rocky dirt path texture {Optifine Required}
 - 
Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}
 - 
Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}
 - 
Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}
 - 
Removed nether red mushrooms from nether biomes {Optifine Required}
 - 
Removed nether brown mushrooms from nether biomes {Optifine Required}
 - 
Removed nether red mushroom blocks from nether biomes {Optifine Required}
 - 
Removed nether brown mushroom blocks from nether biomes {Optifine Required}
 - 
Removed nether mushroom stems from nether biomes {Optifine Required}
 - 
Removed snowy sand/sandstone from snowy biomes {Optifine Required}
 - 
Removed dungeons sunflower random variant for dandelions
 - 
Changed podzol (side) texture
 - 
Changed sunflower back (0-3) textures
 - 
Changed sunflower front (0-3) textures
 - 
Changed red mushroom texture & model
 - 
Changed brown mushroom texture & model
 - 
Changed crimson fungus texture & model
 - 
Changed warped fungus texture & model
 - 
Changed flower pot models for red/brown mushrooms & crimson/warped fungus
 - 
Changed lightning impact sound
 - 
Changed sounds.json file
 - 
Changed overworld rain lightmap {Optifine Required}
 - 
Changed overworld thunder lightmap {Optifine Required}
 - 
Changed the end lightmap {Optifine Required}
 - 
Changed hidden blade from a unique to a common {Optifine Required}
 - 
Changed pale oak falling leaf particle (0-11) textures
 - 
Changed tears record texture
 - 
Changed enus lang file
 - 
Changed now playing gui texture
 - 
Changed happy ghast spawn egg texture
 - 
Changed snowy spruce leaves texture {Optifine Required}
 - 
Changed pale moss block (0-1) textures
 - 
Changed pale moss carpet (0-1, side_small, & side_tall) textures
 - 
Changed pale hanging moss (normal & tip) textures
 - 
Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}
 - 
Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities
 - 
Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities
 - 
Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}
 - 
Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}
 - 
Changed all pack.mcmeta files to improve description layout and colors {Java packs only}
 - 
Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
 - 
Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
 - 
Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
 - 
Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}
 - 
Changed drowned necromancer trident (sword/trident) model {Optifine Required}
 - 
Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}
 - 
Changed staff (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed command block staff (sword/trident/bow) texture & model {Optifine Required}
 - 
Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}
 - 
Changed tower polearm (sword/trident) model positioning {Optifine Required}
 - 
Changed guard steeple (sword/trident) model positioning {Optifine Required}
 - 
Changed aerostream (sword/trident) model positioning {Optifine Required}
 - 
Changed imperial polearm (sword/trident) model positioning {Optifine Required}
 - 
Changed blackout (sword/trident) model positioning {Optifine Required}
 - 
Changed cryopathy (sword/trident) model positioning {Optifine Required}
 - 
Changed fabled blade (sword/trident) model positioning {Optifine Required}
 - 
Changed cobalt dancer (sword/trident) model positioning {Optifine Required}
 - 
Changed fortune spear (sword/trident) model positioning {Optifine Required}
 - 
Changed dripstone pike (sword/trident) model positioning {Optifine Required}
 - 
Changed spear (sword/trident) model positioning {Optifine Required}
 - 
Changed whispering spear (sword/trident) model positioning {Optifine Required}
 - 
Changed bayou spear (sword/trident) model positioning {Optifine Required}
 - 
Changed lynx (sword/trident) model positioning {Optifine Required}
 - 
Changed spine-chill spear (sword/trident) model positioning {Optifine Required}
 - 
Changed glaive (sword/trident) model positioning {Optifine Required}
 - 
Changed tidal glaive (sword/trident) model positioning {Optifine Required}
 - 
Changed undead glaive (sword/trident) model positioning {Optifine Required}
 - 
Changed nebula glaive (sword/trident) model positioning {Optifine Required}
 - 
Changed grave bane (sword/trident) model positioning {Optifine Required}
 - 
Changed binding glaive (sword/trident) model positioning {Optifine Required}
 - 
Changed venom glaive (sword/trident) model positioning {Optifine Required}
 - 
Changed twin glaive (sword/trident) model positioning {Optifine Required}
 - 
Changed cackling broom (sword/trident) model positioning {Optifine Required}
 - 
Changed boomerang (sword/trident) model positioning {Optifine Required}
 - 
Changed spinblade (sword/trident) model positioning {Optifine Required}
 - 
Changed lush boomerang (sword/trident) model positioning {Optifine Required}
 - 
Changed lightning crash (sword/trident) model positioning {Optifine Required}
 - 
Changed weeping twister (sword/trident) model positioning {Optifine Required}
 - 
Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}
 - 
Changed cursed boomerang (sword/trident) model positioning {Optifine Required}
 - 
Changed dagger (sword/trident) model positioning {Optifine Required}
 - 
Changed fangs of frost (sword/trident) model positioning {Optifine Required}
 - 
Changed moon dagger (sword/trident) model positioning {Optifine Required}
 - 
Changed sheer dagger (sword/trident) model positioning {Optifine Required}
 - 
Changed rubedo tusk (sword/trident) model positioning {Optifine Required}
 - 
Changed perish bone (sword/trident) model positioning {Optifine Required}
 - 
Changed blazing blade (sword/trident) model positioning {Optifine Required}
 - 
Changed nucleic dagger (sword/trident) model positioning {Optifine Required}
 - 
Changed redstone dagger (sword/trident) model positioning {Optifine Required}
 - 
Changed halberd (axe/trident) model positioning {Optifine Required}
 - 
Changed vampire halberd (axe/trident) model positioning {Optifine Required}
 - 
Changed imperial halberd (axe/trident) model positioning {Optifine Required}
 - 
Changed empress halberd (axe/trident) model positioning {Optifine Required}
 - 
Changed evil queen axe (axe/trident) model positioning {Optifine Required}
 - 
Changed rune halberd (axe/trident) model positioning {Optifine Required}
 - 
Changed creation axe (axe/trident) model positioning {Optifine Required}
 - 
Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}
 - 
Changed aeroaxe (axe/trident) model positioning {Optifine Required}
 - 
Changed blending boil (axe/trident) model positioning {Optifine Required}
 - 
Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}
 - 
Changed poleaxe (axe/trident) model positioning {Optifine Required}
 - 
Changed red viper (axe/trident) model positioning {Optifine Required}
 - 
Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}
 - 
Changed star seance (axe/trident) model positioning {Optifine Required}
 - 
Changed superstorm (axe/trident) model positioning {Optifine Required}
 - 
Changed backstabber (sword/trident) model positioning {Optifine Required}
 - 
Changed swift striker (sword/trident) model positioning {Optifine Required}
 - 
Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}
 - 
Changed soul stabber (sword/trident) model positioning {Optifine Required}
 - 
Changed floral gasher (sword/trident) model positioning {Optifine Required}
 - 
Changed electro swing (sword/trident) model positioning {Optifine Required}
 - 
Changed scepter (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed winding tide (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}
 - 
Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}
 



