Uniform Textures for Spring to Life This pack is a straightforward utility designed to disable the "Diversity" features added in the latest update.
Key Changes:
Entity Consistency: Removes randomized skin variations for animals and mobs.
Block Uniformity: Reverts block texture offsets and "biomic" variations to their base state.
Performance-Focused: Reduces the visual overhead of loading multiple texture variants in high-density areas.
Note: This does not remove new content or items; it simply ensures they all use a single, unified texture.


