Changelog for Release v1.2
What's New
- Support for 1.21.5
- Advancements UI is now complete
- Updated Gamemode Switcher selector slots
- Added Legacy4J support
Legacy4J Notes
Unfortunately seems like the Legacy4J mod uses the same container sprite for all of the UIs, so I can't give each container their own look so they won't have their unique color coded containers :(
Fixed
- Colored Shulker boxes now have an OptiGUI format as well as an Optifine format
Changelog for Release v1.2 1.20.1 Backport
What's New
- Advancements UI is now complete
- Updated Gamemode Switcher selector slots
- Added Legacy4J support
Legacy4J Notes
Unfortunately seems like the Legacy4J mod uses the same container sprite for all of the UIs, so I can't give each container their own look so they won't have their unique color coded containers :(
Fixed
- Colored Shulker boxes now have an OptiGUI format as well as an Optifine format #6
Changelog for Release v1.1 1.20.1 Backport
Created a backport for Minecraft 1.20.1 for those who may want to use it on the current popular version for Modded Minecraft!
Due to being a backport, there are some minor GUI limitations such as:
- No custom selection slots
- No custom tooltips
- No custom scrollbars in menus
- No custom textboxes
Changelog for Release v1.1
Small release this time all is left is the Advancements after this. Please post an Issue on GitHub if I've missed something else!
What's New
- Hotbar now has an OreUI look (Thanks BoardSodie for the design!)
- Inverted the Lock Difficulty and Unlock Difficulty icons.
- Tweaked Beacon's button.png
Changelog for Release V1.0!!
Features
- All of the container GUIs should now be completed
- Each colored Shulker Box now has their respective colors in their UIs!
- Now mostly supports OptiFine, except for the Barrel (changing Barrel UI in OptiFine is not supported)
Updated UIs
- Loom
- Crafter
- Stonecutter
- Grindstone
- Hopper
- Gamemode Switcher
- Cartography Table
- Finalized Beacon
- Finalized Smithing Table
- Finalized Anvil
- Finalized Vilager Trading UI
Main Menu
- Buttons are now darker for better readability (can't adjust the font color of the Menus hence dark buttons)
- Updated Language and Accessibility icons
- Tabs now match OreUI style
- Checkboxes now match OreUI style
- Lock Difficulty button
Fixed Bugs
- Text Box resizes properly now in certain menus
Future Plans
- Advancements GUI
- I'm currently considering leaving the HUD untouched but if its something you want to be changed, let me know on Github I may consider it.
Initial Upload
Completed GUIs:
- Chest
- Ender Chest
- Shulker Box
- Barrel
- Brewing Stand
- Creative Inventory
- Survival Inventory
- Recipe Book
- Enchanting Table
Work in progress GUIs and/or with Placeholder colors:
- Furnace and its variants
- Smithing Table
- Anvil
- Beacon
- Dispenser & Dropper
- Horse, Donkey, Mule, Llama Inventory
- Villager