Reimagined v1.51
● Reimagined the Quartz Pillar sides
● Reimagined the Oak Log
● Reimagined the Stripped Oak Log
● Reimagined the Wool blocks
● Reimagined the Wool & Carpet via CTM overlays
• Reimagined the Emerald Item texture
• Reimagined the Pufferfish Item texture (plus a 3D in-hand model for 1.21.4+)
• Reimagined the Salmon Item texture (plus a 3D in-hand model for 1.21.4+)
• Reimagined the Cod Item texture (plus a 3D in-hand model for 1.21.4+)
• Reimagined the Tears Disc item texture
• Readded Emissive block particles (1.21.6 shader)
-Fixed Reimagined not loading in 1.21.6
-Lowered the Lava cauldron volume and frequency (Polytone)
-Lowered the Torch sound frequency (Polytone)
Reimagined v1.50.2
● Reimagined the Bone
● Reimagined the Amethyst
● Re-Reimagined the raw & cooked Beef
-Fixed one of the pale oak stairs having no side textures/black sides
-Fixed music discs struggling to play music when surrounded by some sound blocks (Polytone)
-Temporarily disabled the Redstone lamp ambience sound (Polytone)
Reimagined v1.50.1
● Reimagined the Music Discs
-Fixed a few blocks like sand, dirt etc plus the enderman having it's sound as "global", aka the sound used to not be lowered depending on distance
-Fixed Reimagined not working with Polytone on 1.21.5 (resource pack failed warning)
Reimagined v1.50
● Reimagined the Blast Furnace GUI
● Reimagined the Game Menu title
● Reimagined the Spruce Door & Trapdoor
● Reimagined the Door & Trapdoor items
● Reimagined the Stonebricks
● Reimagined the Dark Oak leaves
● Reimagined the Farmland
● Reimagined the Coarse Dirt
● Re-Reimagined the pack.png
● Re-Reimagined the Menu buttons
● Re-Reimagined the Chicken
● Re-Reimagined the Planks
● Re-Reimagined the Oak Door & Trapdoor
● Re-Reimagined the Fence & Fence Gates
● Re-Reimagined the Cobblestone
• Tweaked the Pale Oak Trapdoor by removing it's handle
• Tweaked the Grass Block
• Tweaked the Reimagined Polytone colormap
• Added an additional Short Grass variant
• Added visualised Waxed Copper Door & Trapdoor items
-Optimised a few of the stair models by removing unused faces
-Fixed a y-height bug with the Chickens
-Fixed the Birch leaf item being untinted
-Fixed Birch leaves having an inconsistent bottom texture with CTM
-Fixed the Enchantment Table circle not being transparent in 1.21.5
-Fixed the Cherry plank item using the vanilla plank texture
-Fixed Cherry stairs using the vanilla plank texture for the top/bottom faces
Reimagined v1.49.2
-predisabled the Polytone falling leaves for 1.21.5+ until I find a way to overwrite vanilla's without removing them when not using Polytone.
-added the Bush to the Polytone colormap
-added Reimagined chicken support to the warm and cold variants
-ported back over a lot of the Polytone colormap colors into the Vanilla colormap, warm taiga, golden savanna, warmer jungle colors etc. Polytone will still be needed for more complex colors and color variety
-fixed the Cactus Flower being broken (the new one in 1.21.5)
-fixed Cows in 1.21.5 when using emf
-fixed all Chickens using the temperate texture with emf
-fixed birch leaves looking depressed with a dark brownish yellow color present when not using Polytone
-fixed cold pigs being broken with emf in 1.21.5 while also giving the warm and cold pigs 3D ears
-fixed furnaces being broken on 1.21.5 (they'll still be broken with Sodium without Polytone or NeoForge/Forge)
Reimagined v1.49.1
• Reimagined the Potato
• Reimagined the Poisonous Potato
• Reimagined the Redstone Lamp
• Reimagined the Ladder block model
-fixed the new hearts, bubble, armor icons, etc not being enabled in pre-1.20.2 (oops)
-fixed the water bucket using the pufferfish bucket model in third person (don't ask how)
-fixed the shield icon for the off-hand slot being outdated/misaligned with the v1.49 inventory
Reimagined v1.49
● Reimagined the Smoker GUI
● Re-Reimagined the Furnace GUI
● Re-Reimagined the Hopper GUI
● Re-Reimagined the Anvil GUI
• Re-Reimagined the Hearts icons
• Re-Reimagined the GUI slots (again)
• Re-Reimagined the Bowls and Buckets by giving them seperate 3D models in-hand (1.21.4+)
-Fixed the Transparency core shader not working for the Furnace block in 1.20.1
-Heavily optimised the carpet model so it won't eat as much performance as it's done before
-Added Iron consistency to the piston blocks (Thanks Drodi)
V1.48.2 RELEASE Changelog:
-Fixed the pack unloading thanks to outdated shaders (1.20.5 to 1.21.1)
-Fixed the Enchant Table not being being emissive on 1.20.1 (modded)
V1.48.1 RELEASE Changelog:
-Fixed the Villager GUI not working on Polytone 1.20.1 (Disabled the animation for 1.20.1)
-Fixed the Enchant Table animation not supporting transparency on 1.20.1
-Fixed the Magma Cube UV texture being incorrect on 1.21.4
Changelog
V1.48 RELEASE Changelog:
-Reimagined the Villager gui fully, now fully animated (Polytone required)
-Re-Reimagined the inventory slots
-Re-Reimagined the buckets
-Re-Reimagined the bowls, soups and stews
-somewhat Re-Reimagined the Recipe Book icon
-added new textures for the raw & cooked Cod & Salmon items (By Cheats Blazeman/Cosmo)
-added snow block ctm to dirt
-added a "lit" furnace item model
-tweaked fire color
-tweaked the oak log top
-tweaked the Villager skeleton variant to have the helmet raised to fit the head
-fixed a misaligned pixel for the square effect widget
-fixed Skeletons not displaying Armor correctly
-fixed the Furnace for Forge/NeoForge users
-fixed the Reimagined widget buttons not being correctly ported to earlier versions
-fixed the enchanted golden apple using the wrong texture and trying to have an eating animation applied when it has none
-disabled the outdated vanilla grass colormap (planned to port the modded one to vanilla)
-disabled the "Dog" having roughly a 50% chance to play instead of Cat (seems to have a bug connected to it)
-removed old item consistency tweaks for the Honeycomb, Brick, Nether brick, Carrot, Prismarine shard, Nether wart & Dried kelp
V1.47.1 RELEASE Changelog:
-Fixed Chests disappearing in the GUI when using EMF
-Fixed Pale Oak cem models being broken
-Fixed the Christmas Chest texture breaking the Reimagined Chests
-Lowered the Lava cauldron sounds
-Made Reimagined have no outdated warning on 1.20.1
V1.47 RELEASE Changelog:
-Full new version parity with Copper Doors, Trapdoors and Pale Oak among all other 1.21.4 changes
-Added vanilla eating animations for a Reimagined foods (still wip 1.21.4+)
-Added a Christmas Hat that appears during December (1.21.4+)
-Added a new menu Panorama (finally)
-Added a colormap to Birch leaves where they are only Golden in Birch forests
-Added back in a Water colormap
-Added visual leaf decay back to Birch leaves
-Added a "Needed Mods" tab in the menu, to make it clearer of which mods Reimagined requires
-Added a colormap color noise effect
-Added Modmenu gui texture consistency
-Added ETF gui texture consistency
-Added partial EMI gui texture consistency
-Lowered the Torch ambient sound slightly
-Fixed items on 1.21.4+ being broken
-Fixed Soul campfire not being emissive
-Fixed the Enchanting GUI using the lectern book
-Fixed the Rail texture to be consistent with the newer Reimagined iron palette
-Readded a few optifine emissives
V1.46 RELEASE Changelog:
-Re-Reimagined the Crafting table GUI
-Reimagined the most of the leaf blocks
-Gave mulitple light blocks a faint glow outline
-Tweaked the Lava cauldron to look much more glowy
-Tweaked the logs to be 2 pixels wide
-Tweaked the Polytone colormap
-Tweaked Birch leaves to be orange
-Tweaked slightly the lava colors
-Tweaked the Jack o Lantern item model to be animated
-Tweaked the Water Cauldron to be translucent
-Added a ambient flame sound to Torches
-Added a ambient buzzing sound to Redstone lamps
-Added ambient lava sounds to the Lava cauldron
-Added falling leaf particles to most leaf blocks
-Added lava particles to the Lava cauldron
-Added a bunch new item and block emissives
-Added a simple Reimagined styled GUI to the Crafter
-Fixed a ton of particle emissives
-Fixed the vine item having no colormap on Polytone
-Fixed the soul flame particle animation
-Fixed the Reimagined Armors not showing up for the newer versions
-Fixed a lot of item and block emissives
-Temporarily Disabled visual Leaf decay until next update
-THIS VERSION IS IN BETA-
V1.46 BETA.3 Changelog:
-Fixed Reimagined not loading for some users
-Reworked the Reimagined shader yet again
-Added compatibility for 1.21.2+ (Still quirky on 1.21.4)
-Added backwards compatibility for 1.20.5+
-Added full Polytone support
-Added proper overall mod support without the pack breaking
-Dropped official support for Optifine
-THIS VERSION IS IN BETA-
V1.46 BETA.2 Changelog:
-Fixed the Furnace gui being completely broken
-Fixed poppy waving being disabled
-Fixed drowned having a broken animation during certain actions
-THIS VERSION IS IN BETA-
V1.46 BETA.1 Changelog:
-Finally (mostly) properly ported the Reimagined shader into 1.20.5+, this means the pack will now load properly without "crashing" in the menu
-Removed the fabulous shader features
-Removed custom end sky (likely won't be able to be readded)
-Removed "Reimagined" graphics in the language file and returned back into "Fabulous"
V1.45 Changelog:
-New
-Reimagined the String item texture
-Reimagined the Mushroom items texture
-Reimagined the Fungi items texture
-Reimagined the Cookie item texture
-Reimagined the Paper item texture
-Reimagined the Map item texture
-Reimagined the Wheat item texture
-Reimagined the Ghast Tear item texture
-Tweaked the Egg item texture
-Reimagined/Fixed the Snowy Grass block not using the new Reimagined dirt texture
-Reimagined the Menu buttons
-Tweaked the Reimagined Colormap to be more vibrant and have smoother transitions between some biomes
-Fixes:
-Fixed the sound.json being incorrect, thus most custom sounds and music being disabled
-Fixed the normal boat model breaking with the EMF mod
V1.44 Changelog:
-New
-Reimagined the Oak Door.
-Reimagined Cobblestone & Mossy Cobblestone.
-Reimagined Dirt.
-Reimagined Stone.
-Reimagined the Poppy block.
-Added new Cobblestone variants.
-Added new Dirt Variants.
-Added new Stone Variants.
-Added new Poppy variants.
-Tweaked bricks to have their variants be more subtle and less noisy with questionable color variants.
-Tweaked the Fire color to be more orange and less red.
-Tweaked the Soul fire to become emissive as well as more blue than the vanilla green.
-Tweaked the Redstone Torch to appear more emissive.
-Tweaked all Door item textures to be 1 pixel taller in height.
-Tweaked the Oak Door to become more accurate to the new Oak door model.
-Tweaked the Oak Trapdoor texture to appear much less noisy.
-Ported over Farmland, Mycelium, Podzol and Grass to use the new dirt.
-Tweaked the Menu Background to use the new Reimagined Stone, Dirt and Grass Block texture.
-Made Iron Golem eyes slightly emissive.
-Tweaked the Water cauldrons Water to function with biome tint as well as gave it lighter edges.
-Tweaked the Lava Cauldron to glow.
-Tweaked the Lava Cauldron to have emissive breaking lava particles.
-Tweaked the Torches to have emissive breaking particles.
-Lowered the Enderman sound volume.
-Added "Carbon" by CFAM as a playable in-game soundtrack.
-Fixes:
-Fixed the Lava in the Lava Cauldron to appear as a missing texture.
-Fixed the Furnace GUI on 1.20.1 having Development numbers shown.
-Enabled all Furnace GUI stages to appear correctly on 1.20.1.
-Fixed Tall Grass having small particles.
-New
-Reimagined the the Iron palette
-Reimagined the Buckets
-Reimagined the Iron, Gold & Diamond Armor on Player
-Reimagined the Pumpkin Pie
-Reimagined the Egg
-Reimagined the Melon slice
-Reimagined the Glistering Melon slice
-Re-Reimagined the Ender Pearl
-Re-Reimagined the Eye of Ender
-Re-Reimagined the Blaze rod
-Reimagined the Slime ball
-Reimagined the Magma Cream
-Reimagined the Snowball
-Reimagined the Nether Star
-Reimagined the Nametag
-Tweaked the Helmet item shape
-Tweaked the Flower Pot item shape
-Tweaked the Cake item shading
-Tweaked the Bread item
-Tweaked the Compass item shading
-Fixes
-Fixed the Bamboo Fence Gate texture not being displayed correctly on the block model
-Fixed the Bat using an outdated model
-Fixed Reimagined's planks breaking with the Create Mod Waterwheels
-Fixed Reimagined not displaying the correct textures when using the Eating Animations mod
V1.42.3 Changelog:
-Fixes
-Fixed/Tweaked the Enchantment Circle around the Enchantment Table to be more correct in size.
-Fixed/Tweaked a few sounds which were the same loudness no matter the distance.
-Fixed grass appearing as default and using the wrong colormap in newer versions.
-Fixed certain GUI elements appearing as default in the newer versions
-New
-Completely Reimagined the Furnace GUI.
-Re-Reimagined the Ender Pearl.