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This is a resource pack that replaces the menu panorama with Conway's game of life, running independently in the red, green and blue channels.

Due to how it works, GLSL Panorama Shaders is required. (following this, Fabric API is needed too)

Changing the panorama scroll speed will change the rate at which the game runs, and changing GLSL Panorama Shaders' Quality option will change the resolution. A circle of living cells is placed around the mouse because why not.

Example with low resolution


Project members

Rennen_Rig

Member


Technical information

License
MIT
Project ID