Alpha 1.2.3-1 Notes:
- Adjusted positioning of the Turtle Shell sprite for a better look.
- Improved Grindstone UI design.
- New and shiny Hopper UI.
- Revamped Furnace UI and its burn_progress sprite.
- Improved Blast Furnace UI.
Additional Notes:
- Gold Slots returned to some UI to indicate output points. I just love those things so much lol.
- Feedback is greatly appreciated, just contact me in the listed contacts in the resource pack description :D
Alpha Release 1.2.3 Notes:
- Slight adjustments to Loom and Crafting Table container UI sprites.
- Revamped Brewing Stand UI and UI elements.
- Revamped Tipped Arrows with a new look and a similar type indicator system to potions.
- Added a new gray UI icon for the Glass Bottle and Blaze Powder for the Brewing Stand.
Mini Release 1.2.2 Notes
- Improved appearance of armor item sprites
- Altered default trim sprites to be more inline with the new armor sprites
- Added sprites for the upcoming copper armor set.
Hotfixes:
- Actually added an error.png sprite for the Smithing Table. I forgot smithing tables got error sprites lol.
Release 1.2.1 Notes:
-
First off, I would like to thank Dev_Devaughn's Distinguishable Armor Trims for enlightening me about item predicates which made it possible for me to create a unique shape for the Netherite armor set's item trim sprites. Check them out at https://modrinth.com/resourcepack/distinguishable-armor-trims !
-
Updated compatibility for Minecraft versions 1.21.6 and 1.21.7
-
Updated container sprites for Loom and Crafting Table for more style and originality.
-
Added temporary container sprites for Grindstone and Brewing Stand.
-
Updated the appearance of items Netherite Chestplate and Leggings.
-
Added custom item sprites for the 11 armour trim materials for Netherite Helmet, Chestplate, Leggings, and Boots.
-
Added custom item sprites for the 11 armour trim materials for the Turtle Shell.
-
Introduced unique custom sprites for the upcoming copper toolset.
Hotfix:
- Updated models for all netherite and turtle armor trim sprites to use only 1 layer to fix intense enchantment glint caused by stacking due to using 2 layers.
- Adjusted the placement of the Fishing Rod and its variants for a better look
- Fixed catastrophic error with the generic_54.png sprite used for chests that caused misaligned slots in the inventory part o_o
Release v1.1.7 Notes:
-
First of all, I would like to thank Understandable Potions by PixalThePixelated for showing me that modifying potion sprites, and thus all other items that reuse the same sprite among many of itself is possible without relying on any mods, just full vanilla style. Make sure to check their amazing resource pack out at https://modrinth.com/resourcepack/understandable-potions !
-
Introduced unique sprites for classic, splash and lingering potions
-
Minor sprite updates for potion bottles and the glass bottle.
-
Added new sprites for Bottle o' Enchanting, Dragon's Breath, and the Honey Bottle
-
Coloured tags added to mundane, thick, and awkward potion sprites across all potion types.
-
Introduced coloured tags and corks across all potion types to indicate whether a potion is extended (long or enhanced (strong).
-
Added unique custom sprites for each level of the Ominous Bottle.