Both Soundaria and Reactive Music broke backward compatibility.
Make sure you are using the correct version of the mod with the songpack.
- Longer music switch speed except of
- changing dimention
- entering/exiting village
- entering/exiting underground
- rain or thunderstorm starting/ending
- A lot of new music
- Raid music
- Thunderstorm music
- Pale Garden music
- Dripstone Caves music
- Warped Forest music
- Crimson Forest music
- Basalt Deltas & Soul Sand Valley music
- Some other small changes
- More Wither music
- Ender Dragon music
- Desert & Badlands night rain music
- Underground desert and snowy biomes music (for mods)
- Generic biomes got different chances of playing three generic themes: Alternate Day theme is less common in Flower Forest, Overworld Day theme is less common in Cherry Grove, Meadow and Sunflower Plains, Windy Day is less common in other generic biomes). It makes music in these biomes more unique once again but without unnecessary transitions
- Cave biomes and morning rain events have a small chance to play more generic themes to make unnecessary music transition less common
- Dark Forests at night now play Eerie theme (not Jungle Night theme) like Swamps
- Forests and other generic biomes now all play the same list of music (Overworld Day, Alternate Day and Windy Day themes)
- Fixed bug: Now rain music plays underwater too
From Reactive Music 0.5
- Minecraft 1.20.x support
- Music transition fixes
From Soundaria 2.0 & Reactive Music 0.5
- Village music
- Boss music
- Few minor changes
Older versions of Soundaria won't work properly with newest Reactive Music update. It's highly recommended to update songpack if you updated the mod
- New resourcepack name and logo
- Link to Discord was fixed
- Deep Oceans rain music (Storm theme)
- Dark Forest night music (Jungle Night theme)
- Frozen Oceans now play the same music as other Oceans
- Flower Forest day music (Overworld Day and Windy Day themes)
- Forests day music (Overworld Day and Alternate Day themes)
- Savannas day music (Alternate Day theme)
- Other biomes day music (Windy Day and Alternate Day themes)
- Some changes for less frequent changes of conditions because music transition is not smooth enough in the mod
- Some changes for better custom biomes support (potentially)
First release version
- Main menu music (Journey's beggining, Title alt themes)
- Overworld day/night music (Overworld day, Alternate day/Overworld Night themes
- Flower Forest, Sunflower Plains, Meadow, Cherry Grove day music
- Swamp night music (Eerie theme)
- Jungle and Mangrove Swamp day/night music (Jungle day/nigth themes)
- Snowy biomes music (Snow theme)
- Oceans day/night music (Ocean day/night themes)
- Mushroom Fields surface/underground music (Surface/Underground Hallow themes)
- Rain music (Rain theme)
- Morning rain music (Morning rain theme)
- Desert and Badlands music (Desert theme)
- Underground music (Underground and Alternate underground themes)
- Deep Dark music (Lihzard theme)
- Lush Caves and Dripstone Caves music (Underground Jungle theme)
- Mountain Peaks day/night music (Space day/night themes)
- Nether music (Underworld, Crimzon, Underground Crimson themes)
- End music (Space (Otherworldly) theme)
- Credits music (Journey's End theme)