Update Log
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Fixed the normal offset of terracotta.
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Fixed the normal errors of the copper bulb series.
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Fixed the normal offset of stripped logs.
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Fixed the normal offset of logs.
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Fixed the normal offset of slime blocks.
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Fixed the normal offset of lapis blocks.
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Fixed the normal offset of quartz blocks.
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Fixed the normal offset of snow blocks.
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Redid the normal of smooth stones.
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Redid the normals of polished granite, polished andesite, polished diorite, polished basalt, and polished deepslate.
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Fixed the normal offset of purpur blocks.
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Fixed the normal offset of mushroom blocks.
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Redid the normal and parallax of end stone.
-Adjusted Emissive of blaze spawn egg.
-Added normal map and PBR of ink sac.
-Added normal map and PBR of glow ink sac.
-Fixed normal map and PBR of squid.
-Added normal map and PBR of glow squid.
-Fixed missing normal map of gold armor legging.
Fixed normal map of amethyst
Added normal and PBR of quartz
Added normal and PBR of iron_nugget
Added normal and PBR of gold_nugget
Added normal and PBR of trident
Added normal and PBR of trident entity
Remade normal map of all hanging_sign
Added normal and PBR of prismarine_crystals
Added normal and PBR of prismarine_shard
-Fixed Sheep wool PBR.
-Fixed Crafter's Parallax & Normal Map.
-Fixed Crafting Table's Normal Map.
SPBR-17
Spring to life update
Change Log:
-Normals and PBR of short dry grass
-Normals and PBR of tall dry grass
-Normals and PBR of bush
-Normals and PBR of firefly bush
-Normals and PBR of cactus flower
-Normals and PBR of wild flower
-Normals and PBR of leaf litter
-Reworked normals and PBR of grass
-Reworked normals and PBR of tall grass
-Reworked the new Magma Cube normals and PBR
-Adjusted the PBR of iron golems
-Normals and PBR of all new spawn eggs
-Added Normals and PBRs for Warden
-Normals, parallax and PBR of the debug blocks
-New panorama
-Adjusted the PBR of zombie mobs
-Disabled vanilla random texture rotation of netherracks
-Added normals and PBR of dragon egg
-Fixed dragon head block not emitting light
Added glowing lichen
Slightly adjusted planks smoothness back to version 15.3 (I can't satisfy everyone at the same time).
SPBR-LegacyCompatibility has been released to handle issues with SPBR loading in older versions of Minecraft.
Added emission for enderman's eye.
Added emission for ender dragon.
Added glowing xp orb
(So cool in SSPT shaders)
Reduced the smoothness of the planks.
Change Log:
-Added 3D block model for hanging signs.
-Remastered Crafting Table.
WARNING:
Block Model Rendering For Block Entity Is Only Supported Over 1.21.4 Version.
You can still use SPBR under 1.21.4, but hanging signs will loss the chain.
(Reuploaded)
Bug fixes:
-Fixed 3D model of rotating brown mushroom.
-Fixed 3D model of rotating red mushroom.
-Adjusted cod bone's texture to avoid z-fighting when holding cooked cod on left hand.
-Adjusted chicken bone's texture to avoid z-fighting.
WARNING:
SPBR-16 IS MADE FOR 1.21.4
BUT IRIS HAVE A LOT OF BUGS ON 1.21.4 AND STILL NOT FIXED
SO ANY VISUAL ISSUE CAN BE PRIORITIZED AS AN IRIS ISSUE
(After Reupload: Iris released 1.8.5 that fixed the problem.)
Update Log:
-Adjusted normal of stripped cherry logl.
-Adjusted normal of stripped mangrove log.
-Replaced the front surface of chiseled bookshelf with 3D model.
-Adjusted normal PBR & parallax of chiseled bookshelf.
-Added 3D model of brown mushroom.
-Added 3D model of potted brown mushroom.
-Added 3D model of red mushroom.
-Added 3D model of potted red mushroom.
-Added 3D model of crimson fungus.
-Added 3D model of potted crimson fungus.
-Added 3D model of warped fungus.
-Added 3D model of potted warped fungus.
-Remade and optimized the vanilla flower pot's model with only 2 cubes.
-Adjusted potted bamboo,cactus,azalea bush's 3D model with new flower pot.
-Adjusted normals of all sword again.
-Remade chorus flower,plant's normal & PBR.
Update Log:
-Added animated texture to all eatable item.
-Added sword & tools's damage textures.
-Added Golden Apple's PBR & Normal textures.
-Added Golden Carrot's PBR & Normal textures.
-Added New 3D Model for all doors.
-Added Moss Block & Moss Carpet.
-Adjusted PBR of all ore's stone part.
-Adjusted all logs's Normal.
-ADjusted all planks's PBR & Normal.
New Content:
-Pale Oak Log
-Pale Oak Planks
-Pale Sign
-Pale Hanging Sign
-Pale Oak Door
-Pale Oak TrapDoor
-Pale Hanging Moss
-Pale Moss Block
-Pale Moss Carpet
-Pale Oak Leaves
-Pale Oak Sapling
-Eyeblossom
-Resin Clump
-Resin Block
-Resin Bricks
-Chiseled Resin Bricks
-Creaking
Update log:
-Adjusted Diamond Emerald & Other Matel's PBR to comply with LabPBR f0 standard.
-Remade Diamond Block & Redstone Block's Normal & Parallax.
-Adjusted swords's Normal Map.
-Added bundle's PBR.
-Added new 3D model for iron bars.
-Fixed the z-fight of end chest.
-integrated Continuity's Glass Pane Culling model(Still Need Continuity Mod).
-Adjusted End Portal Frame's Parallx.
-Fixed a little bit reflection issue in shader like photon.
-Fixed PBR of daylight sensor.
-New Redstone Torch 3D model & PBR.
-Fixed the issue of Magma Cube using Slimes' normal and PBR
-Fixed Can't-summon warden Sculk Shrieker's normal direction was opposite to the animation direction
-Remastered dispenser, dropper, furnace's normal and PBR
-Normalized comments and tweets in mcmeta
-Added Glowing Eye for iron golem
-Added Villager's PBR.
-Added Slime's PBR.
-Remade chest's PBR & normal.
-Remade all tools & sword's texture and normal.
-Added ominous vault & spawner's PBR & Parallax.
Change Log:
Remade all the sword's normal map(fixed weird line on the edge).
Remade sworld's basic texture.
Added all villager & zombie villager profession's PBR.
SPBR-15 RELEASE!
Change Log:
Adjusted Beacon Beam's PBR.
Adjusted End Gateway Beam's PBR.
Added Chest's PBR.
Remastered Sand's normal map.
Remastered Red Sand's normal map.
Remastered Gravel's normal map.
Remastered Soul Sand's normal map.
Remastered All Concrete Powder's normal map.
Added Bee Nest normal map and parallax.
Added Bee Hive normal map and parallax.
Added All Plants and Leaves's SSS.
Fixed Breeze's PBR.
-Added PBR Emission to Redstone wires.
-Adjusted Barrel's parallax & normal.
-Added PBR Emission to Repeater.
-Added PBR Emission to Comparator.
-Remastered mud's normal map and parallax.
(This version has been second edited,highly recommand redownload it.)
-Replaced 3D piston which came from 3DD with our own model.
-Waxed all the stripped logs.
-Added parallax to all bricks.
-Fixed furnace's parallax.