Includes only mob textures. For full changes see version 5.
- Added bolster + all variants
- Many, many, many, MANY lang changes
- Tweaked a few problematic textures
Next up we'll be finishing the Adapted mob tier completely, hopefully.
Sorry for being a bit slow! A computer exploded (im not kidding) that had all the model files and we are starting to gather them again now.
1.3, with only mob textures.
Additions
Potion Effect Sprites
- Bleeding
- Foster
- Viral
- Rage
Item Sprites
- Essential Segment
- Noxious Brain
- Summoner Core
- Manducater Orb
Mob Textures
- Assimilated Ender Dragon
- Grunt, Breacher Variant
- Adapted Yelloweye
- Primitive Vermin
Effect Sprites
- Biomass (Beckon/Summoner Summoning Particle)
Lang Changes
- Subtitles
- Tooltips
- Names
Too many to list in detail
Changes
- Fixed a bug with the seizer's texture
Improved the sprites of:
- Prey
- Camouflage
- Fear
- Corrosion
- Needler
- Heightened Senses
1.2, with only mob textures.
Additions
Block textures
- Biome Purifier
GUI Sprites
- Corrosive
- COTH
- Fear
- Needler
- Prey
- Camouflage
- Heightened Senses
Projectile Sprites
- Elvia (wraith projectile)
- Nade (acid bomb)
Textures
- Marauder
- Nade
- Seizer
Misc
- Various Subtitle Changes
- Status Effect Name Changes
Will soon make a "Lite" version, for those who only want the mob texture changes and nothing else
Additions
-overseer texture
-herd texture
-thrall texture
-seizer texture
-orb texture
-spore texture
Changes
-adapted longarms texture
Additions
-rupter (all 3 variants) texture
-mangler texture
-assimilated adventurer texture
-beckon stage I texture
-crux texture
-haunter (both variants) texture
-assimilated/feral enderman texture
-primitive/adapted longarms texture
-host texture
-gnat texture
-grunt texture