- Made crimson fungus item match the shape of the 3D model.
- Duped iron bar texture from Stellar Tweaks to Stellar 3D, apparently it wasn’t already (It looks better)
- Made minor changes to some of the 3D brown mushrooms
- Added more brown mushroom variants
- Fixed brown mushroom particles
- Slight changes to
brown_mushroom_3d
- Added more red mushroom variants
- Updated
ReadMeOrPerish.txt
- Added blockstate rotations to mushrooms
- Optimized bamboo fence post
- Fixed position of red and brown mushroom when held (1st and 3rd person)
- Updated
pack.mcmeta
- Fixed raised/slanted rails floating, and some z-fighting
- Fixed rails not properly culling when able
- Optimized bamboo fence post culling
- Fixed ladder culling
- Fixed incorrect ladder UV
- Fixed sides of iron door bottom
- Fixed several issues with the dark oak trapdoor
- Added culling to all pointed dripstone
- Added culling to the bottom of the beacon
- Updated resource pack version
Please take note that the new copper and pale oak items have not been given 3D models yet, but hopefully will in the next release!
- red_mushroom_2.json somehow managed to break itself, I swear to god these things are possessed. It's fixed now. AGAIN.
- Made dripstone chubby
- Fixed the mushroom_block_inside texture on red mushrooms being too big
- Made brewing stand 3D
- Changed dirt in potted Crimson and Warped fungus to netherrack
- Fixed brown mooshroom texture so it’ll appear proprly
- Ladders are 3D
- Made rails 3D, the items too as well as ladders (GUI view untouched)
- Changed sugar_cane_3d texture
- Added variation to sugar cane
- Bamboo fences are better
- Fixed wrong iron trapdoor rotation
- Fixed jungle_trapdoor_open_rev not aligning with grid
- Fixed potted mushrooms not displaying the 3D versions
- Added everything