Now Support from 1.20 all the way to 1.21 (ALL snapshots included)
New features:
- Now you can tell the difference between damaged, chipped and normal anvil instead of using the same texture
Bug fixes:
- Reduced the gap between two anvils when one of them is on top of another (still have 1 pixel gap but I'm too lazy :( )
- Reduced the huge lag caused by too much useless part of the model get rendered
Bug fix: (Intial release version accidently deleted by me lol)
- GUI model changed
- removed unnessesary model: "r.json"