A complete overhaul!
I went through all of Minecraft's biomes and grouped them together based off their blocks and temperatures, and now transistioning between similar and typically neighboring biomes should be a lot smoother! New system allows for easier biome grouping and makes it way easier to make changes to multiple biomes at once.
Changes:
- Toned down the fog color for Badlands (Now referred to as the Dry Hot category)
- New sky and fog color for Mushroom Islands
- Groves and Flower Forests added to Temperate Humid (previously Meadows) category
- Jagged Peaks have joined the Cold Snowy category
- Ocean, Deep Ocean, Stony Shore, Windswept Gravelly Hills and Sunflower Plains added to Temperate (previous Plains) category
Future Plans:
In the future, I plan on making changes to the Nether and End fogs, looking into making different fog colors depending on the player's height.
1.21.4_r1
Changes:
- Savanna and Savanna Plateau now match Desert's sky and fog
- Savanna's now have a slightly more golden tint to grass
- If you want this feature removed:
assets/minecraft/polytone/biome_modifiers/savanna.json
and remove"grass_color": 14203989
AND the comma add the end of"fog_color"
New supported biomes:
- Dark Forest
- Cherry Grove
- Meadow
- Grove
1.21.1_r1
Features:
- Fog and Sky colors
- Badlands, Wooded Badlands, Eroded Badlands
- Jungle, Bamboo Jungle, Sparse Jungle
- Cold Ocean, Deep Cold Ocean, Frozen Ocean, Frozen River, Old Growth Pine Taiga, Old Growth Spruce Taiga
- Snowy Beach, Snowy Taiga, Snowy Slopes, Windswept Hills
- Swamp, Mangrove Swamp
- Windswept Forest, Windswept Gravelly Hills
- Savanna, Windswept Savanna, Savanna Plateau
- Foliage colors
- Snowy Taiga
- As of right now, the coloration is slightly changed from Vanilla -- meant to look a bit more "frosted"
- Snowy Taiga