- Indoor weather fixed
- Desert sky and fog colormaps changes
- Desert weather optimization
- Rain colormap
- Grey leaves without colormap fixed
- Toggles quickfix ( categories feature deleted )
- Bit of optimization
- Bug fixes
- Cave dust optimized
- Colormap toggle fixed
- Light rays update
- New birds texture
- New campfire particles
- New cave fog
- New end portal particles
- New plains-like biomes fog color
- Polytone 3.5.4 compatibility
- Raindrop particles spawn condition fixed ( previously didnt spawn when player was far from ground )
- Respackopts categories
- Running and jumping dust particles
- Snowy weather fog changes ( fog expression and colors changed )
- Snowy weather remake ( rain, thunder )
- Sunsets
- Optimization
- Bug fixes
- Birch colormaps to non birch biomes
- Bubbles volume lowered
- Cherry leaves on wind
- Crimson spore particle
- End sky fog colormap
- Fixed existing respackopts toggles
- Fog disappearing when too close
- Fog optimization
- New creaking eyes behavior ( now it always full transparency until player is near )
- New fire and blaze particles
- New fog expression with improved visibility and without bugs on high chunks
- Nether fog colormap
- Nether spore particles reworked
- Nether visibility improved
- Sand group particle rework
- Savanna weather improved ( Dust clouds, new leaves groups )
- Slightly improved visibility in overworld
- Water caustics changes
- Water colormap
- White ash particle rework
- Lantern flames
- Light rays disappearing when too close
- Light rays optimization
- Main end island visibility improved
- Warped spore particle rework