Changed and fixed a bunch of stuff!
- Slightly recoloured all lootrun GUI elements, both backgrounds and buttons.
- Added textures for the Guild Log and Seaskipper UIs in WynnTils (so many people use seaskipper ik)
- Fixed the top right compass GUI not displaying
- Fixed the Wynntils gear viewer background dispalying the vanilla texture on 1.21.4, this makes this texture not work on any version prior to this one unfortunately
After Wynntils updated to 1.21.4, I found out some issues plagued the pack there. Those have now been fixed.
- Added some more pale foliage to the pause menu.
This was necessary to prevent visual bugs as the Wynnpack shaders use it to detect the overlay's position. I might swap it for something else later on. Maybe some server rack or a white sculpture to fit in with the theme.
The outer void update has added a few UI elements. So they are already here.
- Added the Tinker GUI.
- Added the Sell GUI at the Scavenger.
Funny title. Anyway:
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Fixed the hotbar rendering and added some more decoration to it in the process.
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There's still occasions where a tiny few pixels the hp and mana bars will overlap with the very top of the hotbar - I am unable to fix this, but it should be very hard to notice.
Very quick hotfix 20 mins after update:
- Changed the raid GUI to accomodate the 4 gambits.
Small hotfix. More like warmfix since it took so long.
- Modified the raid ready up UI slightly
- Fixed all character cards in the class select going outside the screen
- Fixed some missing pixels in some textures (like the gears in the inventory)
The new update completely butchered the resource pack so I have pushed all the fixes necessary.
- Added textures for the new class selector screen.
- Added a new raid ready up screen. (Gold guild raid badge goes hard)
- Updated to the new resource pack shaders to prevent weird bugs.
- Reworked the inventory a tiny bit to work with the new pack shaders.
- Changed the bank page selector texture from Wynntils.
- Fixed an inner section of the bank texture being colored with the outer white steel instead of being darker.
- Fixed the loading screen scroll having a dark background.
- Fixed a grand total of 2 PIXELS on the character info texture (Crazy? I was crazy once.)
- Finally added a new texture for the Content Book (both 2D and 3D models).
- Retweaked the Character Info screen.
- Also retweaked Wynntils' Player Info Overlay (as it was similar to the afromentioned).
- Added a texture to the new Wynntils tab screen (player list).
- Retextured the entire Wynntils custom character selection screen.
- Retextured the Wynntils scroll texture that briefly appears when you join the server.
On the 14th of August, Wynn's server pack updated, making the hotbar render incorrectly. That being said, in this update:
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Fixed the hotbar rendering incorrectly after the August 14th server pack update.
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Added a texture to the Character Info compass (recovery compass from vanilla)
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The content book hotbar texture is now the default one. This should fix any rendering issues for the book. You can deal with a green book, can't you?
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Fixed the outlines of the level/sprint meter to fit in with the color scheme.
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Fixed a tiny mistake in the bank's title icons. You probably didn't notice - I didn't either.
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Added a lot more detail to the hotbar texture.
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Tweaked the outline of the health and mana bars to have the appropriate color scheme.
Literally pack release.