BIG UPDATE! FIXES! CHANGES! ADDITONS! BEST UPDATE! :)
TLDR: I've finally got around to adding/fixing a lot of missing textures and now find this pack to be in a good place. There are some mobs and items/blocks still missing of course, but they are now a lot less frequent and noticeable in normal gameplay.
Heres what's NOT currently in the pack:
- Most-ish mobs, like foxes, piglins and pillagers, camels, horses...etc
- Shulker textures (block and entity)
- Seagrass textures
- Some of the potion item textures like lingering potions or ominous potions
- elytra
- honeycomb block
- raw iron block, raw gold block and raw copper block
- terracotta pattern variants
Additions:
- added recovery compass texture
- added remaining missing music discs
- added suspicious sand/gravel textures
- trial spawners/ominous trial spawners (I did not make a texture for the Vault block, as I didn't feel like I could come up with something that I am happy with, may revisit soon)
- Added missing textures for Bamboo Mosaic
- added trial key textures
- Crossbow textures (finally)
- Added missing texture for loom (I don't remember if I updated this in the last RP update but im putting it here)
- Added a temporary elytra texture until I can make a better one myself
- a bunch of other stuff I don't remember...
- added all wolf variant textures
- respawn beacon texture
Changes:
- Altered Sculk veins, along with some of the sculk blocks to be more cohesive
- changed glow lichen to be less gross looking, and made it minimalistic
- modified netherite tool color palette to match more inline with other tools and rp as a whole
- modified netherite armor to match more in line with other armor sets, and shinier
- changed amethyst block textures to match diamond, emerald, and other valuable block textures
- Bees now will be tiny (if using EMF)
- modified bamboo colors to be more in-line with other plants stuff
- modified magma block
- Changed nether portal texture to match with Xenocontendi 1.8 but made it less seizure inducing
Fixes:
- Fixed missing block breaking animation. File was named something else, and wasn't able to find until now
- Fixed potion tipped arrow texture to match arrows
- fixed explosion texture (og texture was in wrong location)
- A lot of other fixes I don't remember...
- Fixed color.properties values, for example, wool on sheep. Now sheep will have colors fixed now when using optifine/iris and shaders.
- Made netherite armor shinier for more contrast to iron armor
- fixed blast furnace texture not looking quite right.
- readjusted color of birch leaves to now work better with optifine or polytone.
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Added EMF and ETF support! Mobs will now have cool animations, but only if you have EMF and ETF installed.
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added all the new 1.21 copper bulbs, doors, grates, etc textures for all variations
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added raw iron, copper, and gold item textures (finally)
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some other minor fixes to smaller textures
- updated pack to 1.21.1
- created texture for crafter
- fixed various broken textures (sorry, birch_door_top.png)
- cleaned file structure to match more in line w other 1.21 packs
currently still working on other 1.21 textures, but I wanted to get these major fixes out first, and I'll release the new stuff later.
Very minor changes:
- fixed names for grass to short grass
- updated pack desc and version # for 1.20.4