Post-processing update!
What's new:
- "Transparent" entities fixed.
- Some minor detail fixes.
- Bloom was rewritten completely.
- Added a new bloom type - broken. (pls correct me, idk how it's called)
- Lens flare was added.

A big lighting and small details update!
What's new:
- Emissive objects are now indeed emissive.
- Fixed black screen on DOWNSAMPLING 0.
- Improved shadow behaviour & added diffuse lighting.
- Many tonemapping options was added.

The first stable version with no huge artifacts!

Spoiler
ps. still could have some performance issues, if it is - please inform :)



