Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
1.11.x
1.10.x
1.9.x
1.8.9
Platforms
Links
Creators
Details
Changelog
Release!
- 3 Cloud Layers
- Cumulus
- Cumulonimbus
- Altocumulus
- Cloud shaping
- Cloud optimizations
- New water waves/normals/caustics
- Water parallax
- Specular highlights (ggx from complementary)
- New shader settings for clouds
- Clouds now have proper directional lighting and scattering
- Fluffier clouds
- Cloud shaping changes
- Atmospheric Scattering Changes
- TAA tweaked to help with cloud noise (works only a little bit, WIP)
- Preset changes
- Shader settings changes
- Optimizations and no more worley clouds
- Lava color tweaks
- Nether tweaks
- Fixed bug where horizon is super green during really early trom time set 23300 to 1000
- Tweaked blocklights so they aren't too bright
- Increased amount of volumetric fog and lightshafts appear at night
- Adjusted night time brightness
- Adjusted cave brightness
- Adjusted sky lightmap in GI
- Tweaked sunrise and sunset colors
- Tweaked lighting and brighness when raining
- Sky Illumination (from GI) now enabled in the end
- Adjusted emissive brightness being overly bloomy (cough cough... lava...)
- Adjusted lava noise/waves in nether and overworld
- Fixed Nvidia GPU issue where cumulus clouds don't show due to float point instability.
- Fixed blinding specular light on iron golem
- Tweaked cloud shapes
- Tweaked grainy-ness of clouds
- Water specular tweaks
Files
Metadata
Release channel
ReleaseVersion number
1.0Loaders
Game versions
1.20–1.21.7Downloads
1014Publication date
July 12, 2025 at 7:20 AMPublisher

clorece
Member