- Added a setting for enchantment glint strength that matches with the vanilla glint strength setting
- Fog now applies on enchanted things and glowing entity textures
- Mipmaps are now accurate
- Line rendering is now accurate
- Entity damage color is now accurate
- Entity flames and name tags no longer have shading
Thanks to PurelyAndy who contributed most of this update!
- Directional light can now be toggled in the shaders menu
- Added a fix for MC-278012 which is disabled by default
- Seperated the Fog option into World Fog, Cloud Fog and Sky Fog
- Made the shaders menu look a bit nicer
- Fixed the enchantment glint, it is now animated