Host your Minecraft server on BisectHosting - get 25% off your first month with code MODRINTH.
Filter loader...
Filter versions...

It's been a little bit. i got a couple things to show off...

ADDITIONS

  • A completely new nether shader. plumes of smoke lit up by the lakes of lava fill the air. the lighting is dynamic for the scene you stand in. i tried to find a sweetspot of thick fog but not too obtrusive for gameplay... i hope i found it.
  • Redid underwater lighting completely. it has better visuals, on top of being easier to see in for gameplay. you can now actually see in underwater caves
  • Redid RTAO/SSGI slightly and added a new option for them, "high quality ambient lighting"
  • Added RTAO/SSGI to the end and nether.
  • Added auto-exposure to the end and nether.

FIXES

  • fixed a bug in the end where there would be a weird line when specular reflections were enabled.
  • fixed water in the end not having reflections when using iris.
  • fixed multiple small misc bugs i cant remember.

First modrinth release!

this isn't the first version of the shader that ever existed but it's the first to exist here!

External resources



Project members

X0nk

Owner


Technical information

Project ID