Changes and Improvements
Coloring:
Sky
• Changed the lower sky color during sunset and sunrise
Tone Mapping
• Replaced the old tone mapping with a new one
Environment:
Fog
• Adjusted fog distance and strength
Lighting:
Light Shaft
• Reduced light shaft strength
Optimization:
Shadow
• Reduced default shadow resolution (SHADOW_RES = 5)
AO
• Default AO setting is now disabled
Changes and Improvements
Coloring:
Lighting • Fixed overly bright lighting • Increased lighting brightness slightly at night and inside caves • Minor color adjustments
Sky • Slight color adjustment
Water • Slight color adjustment
Underwater • Added lighting color effect below the water surface
Light Blocks • Minor color adjustment
Post Effects:
Auto Exposure • Removed auto exposure effect inside caves • Slightly increased lighting when standing under blocks
Sky Environment:
Clouds • Slight noise adjustment
Stars • Improved star visibility
Water:
Waves • Adjusted water movement to appear calmer inside caves
Reflection • Enhanced reflection sharpness
Sun Reflection • No longer visible when inside caves
Lighting:
Light Shaft • Default setting now uses Light Shaft instead of Godrays
Shadows • Slight shadow position adjustment
Other:
• Improved visibility of block particles when breaking blocks



