š§Ŗ Cursed View Shader v0.85 - Version Log

š Changes
- Reworked day/night cycle ā now uses smooth transition
- Minor internal tweaks for better consistency
ā Improvements
- Sky changes are now gradual and cinematic
- Small fixes improve overall stability and visuals
ā ļø Notes
- Still cursed, but the time of day feels more natural
- More polish, less jank ā yet chaos remains
š§Ŗ Cursed View Shader v0.6 - Version Log
š Changes
- š§Ŗ Cursed View, much more playable now.
- š«ļø Fog decreased.
- š” Bug fixes.
- šØ Contrast is changed.
š§Ŗ Cursed View Shader v0.5 - Version Log
Version: 0.5
š Changes
- š«ļø Fog increased.
- š” Bug fixes.
- šØ Colors are more boosted.
š§Ŗ Cursed View Shader v0.4 - Version Log
Version: 0.4
š Changes
- š§ Fixed static light position causing inconsistent lighting
- š«ļø Fog added for enhanced depth and atmosphere
- š” Addressed extreme brightness issues (e.g. obsidian glare)
- šØ Resolved oversaturation in certain biomes and blocks
ā Improvements
- Lighting now behaves more naturally across all angles
- Visuals are less blinding, especially on dark blocks
- Colors are more balanced and easier on the eyes
- Fog contributes to a deeper, moodier environment
ā ļø Notes
- World still looks cursed, but now with cinematic vibes
- More stable for extended use ā no more eye-melting brightness
š§Ŗ Cursed View Shader v0.3 - Version Log
Version: 0.3
š Changes
correctedPos.xyprecision increased:
floor(correctedPos.xy * 16.0) / 16.0āfloor(correctedPos.xy * 55.0) / 55.0- Distant terrain now appears clearer and less distorted
ā Improvements
- Slightly better visibility at longer distances
- Still cursed, but less aggressively weird at range
ā ļø Notes
- Trade-off: a bit less chaos for more depth perception
- Overall experience still surreal, but slightly more playable
š§Ŗ Cursed View Shader v0.2 - Version Log
Version: 0.2 (Initial Release)
š¹ Features
- Extreme overexposed lighting š
- Color distortions and washed-out visuals
- Unrealistic contrast and gamma values
- Strange depth on villagers and blocks
- Lo-fi, glitch-inspired aesthetic
ā ļø Known Issues
- Some textures may appear invisible due to burn-out
- Shadow calculations may break randomly
- Light direction behaves unpredictably
šÆ Purpose
To create a disturbing, unnatural, and artificial vibe in Minecraft.
Not realism ā the opposite. The motto:
āWhat if wrong was the right?ā



