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ecos shader for Canvas

Lightweight graphics enhancements for your laptop.

Background

Recently I got a laptop, and when I run Lumi Lights on it it started to overheat. So I made this shader as a replacement. It's not the exact same but it got the basic ideas that I wanted from a shader while keeping performance impact at minimum.

Features

See the gallery for some comparisons.

  • Shadows (optional, laptop friendliness varies)
  • Bloom
  • Tone mapping
  • Fancy metals & glass
  • Fancy water
  • Fog
  • Vanilla-like (for the most part, might change later)

Planned Features

  • Anti-aliasing
  • Water shading
  • Colored lights

Anti-vanilla feature

  • Ignore vanilla lightmap (ecos uses its own lighting system)

How to use this?

If this is the first time you use a Canvas shader:

  1. Put shader ZIP file in resourcepacks folder, then activate the resource pack. Note: if you have other Canvas shaders, it's recommended to put ecos above them in the selected resource pack list.

  2. Open Video Settings... -> Canvas -> Pipeline Options.

  3. Click the "Pipeline: [pipeline name]" button and pick "ecos shader". Click done and close the setting window.

Credits

  • ecos by spiralhalo (me)
  • Project icon & mascot by Lazcht
  • ecos' bloom feature is based on Grondag's work

External resources



Project members

spiralhalo

Owner


Technical information

License
GPL-3.0-or-later
Project ID