- Seasonal Colors (Autumn, Winter, Spring, Summer)
- Shooting Stars
- Proper weather & translucent support
- Nether & End support
- Ambient SSS
- SSAO
- Directional Lightmaps
- VL Mist / Smokey Fog!
- Nether VL Swirly Fog
- Better TAA
- Optionally more detailed clouds
- Better Puddles
- English & French translations
Special thanks:
HardTop for the french translation: https://hardtopnet.ovh
Espen for many things (I only remember providing me with the minimum & maximum depth functions): https://modrinth.com/shader/bloop-shaders/versions
Xonk for many things (I only remember SSAO & SSS tricks and reflections LOD trick atm ;_;): https://github.com/X0nk/Bliss-Shader
Zombye for cool TAA tricks: https://github.com/zombye/spectrum/tree/master/shaders/program
Eldeston & Chocapic13 for previous coordinates transformation: https://modrinth.com/user/Eldeston, https://www.curseforge.com/minecraft/shaders/chocapic13-shaders
Random Noise website: https://www.pcg-random.org/
sRGB & Linear color space conversions: https://www.shadertoy.com/view/4tXcWr