
Galaxy'S Shaders
A lightweight shaderpack with volumetric clouds, light rays, and soft cinematic lighting. Built to run smoothly on low-end devices and highly customizable. Alternatif yang lebih pendek: Soft, cinematic shaders with volumetric clouds and light rays. Made to
1.1Kdownloads
3followers
1.1Kdownloads
3followers
Compatibility
Minecraft: Java Edition
26.3
26.2
26.1.x
1.21.x
1.20.x
Platforms
Links
Tags
Creators
Details
Licensed EPL-2.0
Published last month
Updated 2 weeks ago
What is Galaxy'S Shaders?
A shaderpack that aims for a dreamy, cinematic space-themed look while staying light enough for mid-range and mobile devices. Instead of plain realism, it focuses on a rich night sky with galaxies, a black hole and constellations, soft volumetric clouds and clean water, with a menu laid out in a familiar, easy-to-navigate style.
What features does it offer?
- Dynamic soft shadows with filtering and colored shadow options
- Volumetric clouds with multiple styles, presets and weather-driven changes
- Procedural night sky: galaxies, black hole animation, constellations, stars and aurora
- Sun and Moon options (shader model or vanilla model) with adjustable size
- Water with waves, sun glare, edge climb, caustics and underwater rays/fog
- Light shafts and volumetric fog with adjustable strength
- Screen-space reflections and world-space reflections for water, blocks and sky
- labPBR resource pack support, plus built-in hardcoded materials and emissives
- Glowing ores (per-ore rules: only the colorful dots glow, the stone stays dark)
- Outline effect (Black, Colored, 1.12 Update Art, Dungeons)
- Camera effects: depth of field, motion blur, bloom, dirty lens, lens flare, vignette, chromatic aberration, film grain and cinematic bars
- Temporal Anti-Aliasing (TAA), FXAA and sharpening
- Tonemap and color grading controls, plus full color customization for light, sky, fog, water, weather, aurora, Nether and End
- Biome-based colors, waving plants/leaves/water, and Distant Horizons support
- Overworld, Nether and End support
- Quality profiles from Minimum to Ultra
Any Requirements?
- Iris (recommended: 1.7 or newer)
- Designed to be friendly to mobile GPUs (tested target: Android with Mali GPUs through MobileGlues), and also works on desktop
- Start with the Medium or High profile, then lower Clouds, Shadows or Light Shafts if you need more FPS
External Links:
- My Website: Link
- My Discord Server: Link

