added colored light to hand held items
made torches less bright in sunlight to kind of fake auto exposure and not blow out the image being too bright
added more blocks to the 'flickering fixes list' and defaulted it to do still colors. you can change them to animated flicker or back to color based on the animated textures.
known problems: lava glow is too dark, especially in nether
i want to seperate out the rgb for each hard coded flicker fix into menus
i want to default higher shadow bias so shadow acne doesn't happen