Compatibility
Minecraft: Java Edition
Platforms
Tags
Creators
Details
A realistic, optimized shaderpack for Minecraft Java 1.16.5 – 26.x.
Lueur Shaders makes Minecraft look realistic while keeping performance under control, with four quality profiles from Low to Ultra.
Lighting
Physically based deferred lighting with a warm sun and cool, contrasted shadows Soft shadows, with colored light through stained glass Ambient occlusion (SSAO), subsurface scattering on leaves, and light bouncing off the ground Realistic torches: bright core, warm falloff, subtle flame flicker Held light sources light up your surroundings; long-range dynamic lights for thrown torches and flaming arrows Works with LambDynamicLights and OptiFine Dynamic Lights
Sky and atmosphere
Procedural sky with a crisp sun disk, a subtle halo, and soft sunrises and sunsets Volumetric 3D clouds with flat bases, puffy tops and glowing edges Volumetric sunbeams and crepuscular rays through clouds, trees and mountains Morning ground mist, rain haze, and fog only at the edge of the render distance
Water
- No vanilla texture: fully procedural, transparent water
- water that gets cloudier after rain
- Waves react to the weather (calm, rain, thunderstorm with whitecaps)
- Raindrop ripples
- Refraction, screen-space reflections (with clouds), caustics, shore foam
- Underwater light shafts
Materials
Generated normal maps on every block, no resource pack needed LabPBR resource pack support Specular highlights on polished blocks and metals Wet surfaces and reflective puddles in the rain Waving leaves and plants
Post-processing
Temporal anti-aliasing, bloom, auto exposure, ACES filmic tonemapping, vignette
Mod compatibility
- Distant Horizons (with Iris): distant terrain and water are lit and reflected, and fog moves to the edge of the LOD render distance
- Bobby: fog follows your render distance automatically


