Added soft shadows
Added subsurface scattering and reflection to certain blocks
Changed how water works
Most colors and values changes
Dimensions improved and optimized
Added reflections
Light sources glow
Darker areas get desaturated
Options improved brightness added
Transparent nametags and other transparent rendering fixed using dithering
Bloom is smoother
Most values changed
Sky improvements and better atmosphere with stars
Brightness improvements
Minor changes
Visibility improved
Minor changes
Interpolation removed
Minor improvements
Added glowing edges to everything transparent
Improved lighting significantly
Minor improvements
Added water volumetrics
Minor improvements
Minor improvements
Added ambient occlusion
New shader settings
Minor fixes and improvements



