- Fixed weird artifacts with Volumetric Lighting
- Significant performance improvements with Volumetric Lighting
- Changed default Antialiasing mode to TAA
- Added toggle for Volumetric Lighting
- Added Volumetric Lighting
- Added TAA option for Antialiasing
- Adjusted moon to be less bright
- Fixed Vibrant Mode showing wrong colors in certain spots
- Added Vibrant Mode
- Added Antialiasing
- Adjusted cloud coloring to be lighter
- Added unique Scene-Aware Lighting color for Lava and Magma Blocks
- Fixed error in en_us.lang
- Added Ambient Occlusion
- Added Silent Expanse Maximum Light Control
- Fixed dark blobs with Scene-Aware Lighting
- Added emission to sun
- Fixed jittery water waves
- Fixed foam not reacting to perspective properly
- Fixed weird black patches in Silent Expanse
- Fixed error in en_us.lang
- Fixed Minimum Light control not working
- Fixed dark corners of emitted light with Scene-Aware Lighting enabled
- Fixed Scene-Aware Lighting leaking through walls
- Made scene-aware lighting smooth
- Fixed scene-aware lighting leaking through walls
- Added 3-dimensional water waves with adjustable speed and scaling
- Re-enabled and overhauled water foam
- Fixed DH chunks turning black after a certain distance
- Improved parity between normal and DH chunks in Silent Expanse
- Added Gamma Adjustment Setting
- Added adjustable Silent Expanse desaturation
- Fixed error when Bloom is disabled
- Optimized code to run better on AMD GPUs
- Improved Scene-Aware Lighting blending
- Revamped Moon
- Fixed two suns/moons instead of both sun and moon during sunset/sunrise
- Fixed Scene-Aware Lighting killing performance
- Fixed Voxelized Lighting leaking through walls



